Dolomite wrote:OK so I took a good look at this and I have a few things that I would like to point out and a few questions.
1. label everything in a way that you know what it is by looking at it if possible. For instance the pope should be labeled in that top middle box and wont need to be also in the key.
Agree. Made a few changes
2. The bottom left key should have the icon first and the text left justified. You should separate all symbols that grant the +1 bonus for pairs and put them in their own box. That way you only need to list the "Pair of resources +1" a single time.
Fixed..tell me thats what u had in mind
3. you mention colony borders but don't explain what that is. I assume its the borders between the 4 or 5 territories in each colony (whatever that is). Are all territories in a colony adjacent? in the case of colonies with 4 are diagonals adjacent?
Yes, colony borders are normal borders, like in most maps.
Every region inside a colony can attack each other
4. are territories connected by sea rout only connected to the next stop on the sea route or all stops on the route? If only the next stop does it increase if you control the next stop. For instance if you had 3 territories in a row A, B, C and A was adjacent to B bot not C but when you held A and B then A was also adjacent to C. Hope you get my meaning.
Ports can only attack adjacent ports connected by sea route(ex:venezuela port cannost attack brazil port)
5. do the routes for each explorer mean anything? they are called out in the key then never mentioned again. Can I attack any port along an explorers route from any other port on that route?
No,u cannot attack only adjecent ports can attack eachother. I removed that legenmd from the map. I wanted to be historical accurate, but i guess u are right. They were only occupying space
6. you mention social classes in the upper right area but never define what a social class is anywhere on the map.
Fixed
7. Are pairs of resources the only bonuses besides the +1 autodeploy on Portugal & Espana or so you also have the standard +1/3 minimum 3 in affect? If that is indeed the case I read the map to then have the following bonuses.
Conquistadores,Priest and ports are not resources. (ive also excluded them from the legend since that info was not necessary)
Ive added another 1 for hoding all social classes inside a reign.
But if u hold 2 pairs of gold you will get +2(you have it right in your legend-total 6 gold =possibily of +3)
6 gold +3
5 Silver +4
16 Conquistadors +8
16 Priest +8 (maybe rename to Clergy)
2 Cattle +1
2 Cereals +1
15 Ports +7
4 Slaves +2
3 Spices +1
2 Timber +1
2 Sugar +1
2 Cotton +1
2 Silk +1
77 colony territories
9 territories in the key
86 total territories (+28 max bonus)
8. looks like the map has 47 territories available for random starting drop.
- 12 player game (47/12) each player starts with 3 with 11 set to neutral.
- 11 player game (47/11) each player starts with 4 with 3 set to neutral.
- 10 player game (47/10) each player starts with 4 with 7 set to neutral.
- 9 player game (47/9) each player starts with 5 with 2 set to neutral.
- 8 player game (47/8) each player starts with 5 with 7 set to neutral.
- 7 player game (47/7) each player starts with 6 with 5 set to neutral.
- 6 player game (47/6) each player starts with 7 with 5 set to neutral.
- 5 player game (47/5) each player starts with 9 with 2 set to neutral.
- 4 player game (47/4) each player starts with 11 with 3 set to neutral.
- 3 player game (47/3) each player starts with 15 with 2 set to neutral.
- 2 player game (47/3*) each player starts with 15 with 2 set to neutral.
9. I am quite concerned about players initial drop. Their is a possibility of dropping a +8 bonus in a 2 or 3 player game if you had all ports or all conquistadors or even half of each. Perhapse you should choose 3 territories for each of the 12 players and limit the start to one position (3 territories) that way you can limit the starting bonuses.
Im totally open for those kind of discussions and 120% to hear those /thougts/suggestions from you, but please remember that only resources count for bonus
10. is their any extra bonus for holding an entire colony? And if not... why not?
No bonus.Open to discussion
11. the space between Africa and Australia is a big area of wasted space that could house either theme info or map info.
I dont want to fill the map too much, but im saving that for something that i might need in the future
12. and yes the title is deceiving I too thought it was a map for 2 players.
Im thinking in make it simple. "Age of Discoveries" only
That's all I have for now
=D13=