just a little preview of what ive been working on...
this one will be using the new XML code that lack has said he is finishing up...
-starting neutral territories...
-territorial bonus...
-ranged attacks...
the plan for this is completely different than anything else on the site...so if you feel like doing some reading lemme know what you think...
their will be 6 starting pirate ships, these are the only starting player territories...the rest of the map will start neutral. the ships get a auto territory bonus of +2 that is applied directly to the ship...borders with ships/land are one way to the land...
as the pirates move off the ship they can collect normal 'continent' bonuses....
In the center of the map is a fortress with a cannon pointed at each ship. Players who make it to the cannon can use it to range attack another players ship, thereby making their ship neutral and taking away the bonus.
because the cannon is the only way to hit the ship, its the only way you can fully eliminate a player...but even if you knock out their ship you still have to eliminate them from the island....and lack has said that ranged attacks will leave a neutral when you defeat an army...so you cant take another players ship, you can just 'sink' it.
3 player games = 2 ships each...4,5,6 players = 1 ship each (the others just go neutral automatically)
opinions...?