Moderator: Cartographers
yup yeti...two ideas ive been grappling with. at first i didnt think everything had to be equal, because most games in say classic dont start equal, but ive come around to the even map style...so itll be an equal trek for all.Also another thing - you will have to make sure everyones path to the cannon is equal - else it will favour some of the ships...
Unless you have 2 cannons... one for 3 ships - one for another 3 ships... of course holding the cannon pointed at your ship is just as important as holding the cannon pointing at everyone else?!

ohhh...i like this. nice. yeah im thinking im leaning towards 6 cannons so you cant hold them all easily or take one spot and wipe out half the players...and this way your ship can attack only the cannon its aimed at...so you can defend yourself...Another thought - you could have cannons on the ships that attack fortifications in the fortress - thus making it harder to hold the fortress and therefore the cannon(s) as it weakens your borders?



yeah this is a good idea. however its not currently or in the near future possible. its not one of the new xml features that lack is implementing. if the ability to have changing maps happens in the future, im down...I still think you should put a treasure hoard on the map, but one that moves around.
Bingo. Take note everyone.plysprtz wrote:its really not hardSpockers wrote:good work for not using paint.
plysprtz wrote: but what are you going to do to make this not like every other map out there
thats all im wondering

technically. but they would need to attack through a minimum of 5 neutral territories with 3 neutrals armies each...so it doesnt seem to likely....8 vs 15? then + the 3 on your boat so 8 vs 18...he fortification idea is great in theory, but if you start with a single territ someone could rush to the cannons and take you out on turn one
The major east-west highways in Ohio are I-80 (from approx Toledo to Erie, PA) in the north, I-70 in central Ohio (through Dayton and Columbus to Pittsburg, PA) and Ohio-32 across the south (from Cincinnati to Marietta). This would just require him to change the red lines from Lorain to Cuyahoga (instead of Medina), there would have to be a connecting line between Champagne to Madison, OH-32 would connect Pike to Jackson county and Athens to Washington county.I hate maps that are all separated zones with artificial connections. Is there a way to use highways and major roads as connectors while keeping the map together?
Yes, there certainly are a lot of universities in Ohio... in fact I once heard that no matter where you are in Ohio you are no further than 30 miles (in a straight line) from a college or university. Mapping where every university is would be a massive undertaking, and would give the map so many territories that it would be unplayable (think a higher number than World 2.1). There are at least 5 Division I schools in Ohio (Ohio University, OSU, Univ. of Toledo, Univ. of Akron, Univ. of Cincinnati, and a few others I can't seem to remember right now). Now, if the mapmaker feels a need to do this, good for him, but in my opinion it's way over the top.I love the idea of having territories correspond with different colleges and universities in Ohio (which there are a wealth of).