Metsfanmax wrote:There are other reasons why the NRA member might not want to claim. As I pointed out earlier, I think it's actually numerically beneficial to town to keep the NRA member hidden for now -- the chances that town will hit the NRA member, weighted by the amount we need that townie with 21 players, is less than the chance that mafia will hit it, weighted by how much they need each of their ~5-6 expected players. If this person agrees with that and wants to stay hidden so that they can draw out the mafia, then claiming would make no sense. The reason I have a problem with the mass-non-claim isn't that it's a bad idea in principle; it's that it requires all of the town members to be on essentially the same wavelength regarding what to do, and that's a huge assumption with this many people. And no one has responded to this point. (So it's absurd that you claim I "doubt the plan without saying why," maybe you should actually read the thread...)
I did actually read the thread.
This is the post I refer to, made precisely before the banning phase ended. And no, you did not mention NRA in any of your previous posts.
I would also like to call BS on your statistical reasoning since even though, yes, mafia may value their lives more, town probably has more roles (simply because there are more of them).
Metsfanmax wrote:But, bigger than that, your entire point is self-defeating. Suppose I concede this, and agree that no town picked NRA member. If mafia has NRA member they're almost certainly not going to admit which one of them has it, because then we'll know they are mafia because no town picked NRA member! So town gets no information. The only way town gets information is if a town member picked NRA member and then claims -- the very thing you said makes no sense for a town member to have claimed! This whole plan stinks of either A) stupidity or B) scumminess.
No. You're misinterpreting my argument, in hindsight I phrased it quite vaguely. Picking NRA to deny it to mafia is pro-town play. Having done exactly that and
not coming forward is non-town play. Even if some towny picked NRA with the intention of keeping quiet, I hope they realise that's a bad plan.
@ the person who suggested VTs should claim what they sent in
Bad plan. The town would get a pool of players amongst which some power role resides. The mafia gets the same pool... except they can cross out themselves. I think Strike already explained this, but maybe you don't trust him because he seems to have been screwed out of his pick.
If someone was ballsy enough to go for a clear anti-town role and ended up being a VT (like, I don't know, NRA) I do suggest they claim because that role is dangerous. That is why we wanted to ban it in the first place...