Moderator: Cartographers

not my suggestion! my idea was to set the bonus to +1 per 10 cells over 30, not sea cells over 30, the reason being that the number of cells (regions on standard maps) is displayed each turn, while players have to count the number of sea cells to know the exact number, which becomes boring and repetitive when the number of sea cells is large.lostatlimbo wrote:Per ian canton's suggestion, I've set the sea cell bonus to +1 per 10 sea cells over 30.
Thanks. Others have offered assistance if Sully no longer desires to do the XML for this project.koontz1973 wrote:[Moved] to main foundry again. ;)
And back we go to the main foundry. But one thing though, who is doing the xml now that Sully has done another Houdini act?

Nice, how was it?lostatlimbo wrote:I was traveling in Mexico with little to no internet access for the better part of November.
No and some map makers go over the 30 days like your did.I get that mapmakers disappear sometimes and there is a desire to keep things moving, but does it really need to be exactly 30 days?
You commented twice during the time when in the main foundry. Once to say thanks for the move and the other time was to say you will fix something.Especially when the mapmaker has commented in between updates? There should be some leniency here - especially when it can be months in between actually getting some feedback.
You are right to say that in the bin, you will get less feedback than in the main foundry. And it does the map damage to keep moving it backwards and forwards. But these are the things we live by. You say, does it hurt to keep it there for longer, yes it does. We have few members commenting on maps and if those comments are directed at maps that are sitting in there dead, then it is a wasted post. Keeping the main foundry clean helps all map makers get feedback and helps the mods to move the ones that are being updated.It does the map and mapmaker no good to keep shuffling the damn thing back and forth. I do get busy sometimes and can't update every week like some in the foundry, but when I find enough time to work on the map, I like to make a list of all the changes and knock them out at once. That's how I work. It really isn't hurting anyone to let a map sit for a bit as long as you know the mapmaker hasn't completely abandoned it. I really think it does more damage than good to keep trashing it.
More than happy to move it back once an update has been made.So, yes, please move the map back and wait a MOMENT while I catch up on work and wrap up a film shoot and then I'll fix the legend and any other issues that WOULD HAVE COME UP if the map was allowed to hang around in the WORKSHOP for more than 30 days (especially during the summer and holidays!!!)

BigWham and I believe RedBaron0 are the ones signing off on maps now a days, though ian could have taken over RB0's role now. It is hard to say considering there are no longer any announcements for any part of the site any more.lostatlimbo wrote:I'm tempted to take this up again, but it doesn't seem like any of the foundry's issues have been resolved and there's still a bunch of map from several years ago that are stuck in purgatory.
I'm not even sure who is in charge at the moment. Who is signing off on maps?
(PS - kudos to you ian, for sticking with this so long. You have much more patience than most!)