Fog of War Spoils Intelligence

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Would you like for CC to allow a trial version of Fog of War to see if you like this change?

Poll ended at Tue Feb 06, 2018 12:56 pm

Yes
2
67%
No
1
33%
 
Total votes: 3

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cdbridges
Posts: 140
Joined: Fri May 28, 2010 6:38 pm
Location: Devil's Courthouse

Fog of War Spoils Intelligence

Post by cdbridges »

This is a suggestion to make a minor change to an optional rule.

The idea is to alter the Fog of War option to allow Spoils cards you own let you see troops in those territories while you hold them, as well as allow you to see the troops in your own territories and adjacent territories.

The reasoning behind this suggestion begins with the reasoning behind spoils cards. I figure that a player has extra power there because the people prefer that player, at least until he callously cashes in on that advantage. Having the goodwill of the people there should give the player reliable intelligence in those territories where he holds spoils, but not necessarily in territories adjacent to those spoils-represented regions.

Please respond with your thoughts and suggestions regarding this idea.
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Jdsizzleslice
Posts: 3576
Joined: Fri Dec 09, 2011 9:55 pm
Gender: Male

Re: Fog of War Spoils Intelligence

Post by Jdsizzleslice »

cdbridges wrote:This is a suggestion to make a minor change to an optional rule.

The idea is to alter the Fog of War option to allow Spoils cards you own let you see troops in those territories while you hold them, as well as allow you to see the troops in your own territories and adjacent territories.

The reasoning behind this suggestion begins with the reasoning behind spoils cards. I figure that a player has extra power there because the people prefer that player, at least until he callously cashes in on that advantage. Having the goodwill of the people there should give the player reliable intelligence in those territories where he holds spoils, but not necessarily in territories adjacent to those spoils-represented regions.

Please respond with your thoughts and suggestions regarding this idea.
"Spy mode enabled"
User avatar
cdbridges
Posts: 140
Joined: Fri May 28, 2010 6:38 pm
Location: Devil's Courthouse

Re: Fog of War Spoils Intelligence

Post by cdbridges »

Jdsizzleslice wrote:
cdbridges wrote:This is a suggestion to make a minor change to an optional rule.

The idea is to alter the Fog of War option to allow Spoils cards you own let you see troops in those territories while you hold them, as well as allow you to see the troops in your own territories and adjacent territories.

The reasoning behind this suggestion begins with the reasoning behind spoils cards. I figure that a player has extra power there because the people prefer that player, at least until he callously cashes in on that advantage. Having the goodwill of the people there should give the player reliable intelligence in those territories where he holds spoils, but not necessarily in territories adjacent to those spoils-represented regions.

Please respond with your thoughts and suggestions regarding this idea.
"Spy mode enabled"
I assume we already have spies in adjacent territories. Doesn't it seem reasonable to have a spy or 4 elsewhere as well?
mrswdk
Posts: 14898
Joined: Sun Sep 08, 2013 10:37 am
Location: Red Swastika School

Re: Fog of War Spoils Intelligence

Post by mrswdk »

Also to add to this, extend fog of war so that you can't see the color of troops in bordering regions. Whose stack of 4 is that on West Africa? No idea!
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