RET (36) vs KNT (13) - RET Wins - Final 12/23/19

Finished challenges between two competitive clans.

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cpusurfer
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RET (36) vs KNT (13) - RET Wins - Final 12/23/19

Post by cpusurfer »

RET vs KNT

War Thread:
RET vs KNT


Contacts:

RET
1st Contact: cpusurfer
2nd Contact: The_Samurai

KNT
1st Contact: DaveH
2nd Contact: generalmighty

Layout:

Best 0f 49 Games

•8 doubles, 8 triples, 8 quads per clan
•A player can only be used in 20 games (10 home games and 10 away games)
•Tie breaker is Classic – trips, no spoils, chained. Participation in the tie breaker does not count toward game total.

Rules:

•Only game types allowed are "Teams" (Polymorphic is not considered a team game)
•All games must have automatic initial troop deploy (no manual)
•All games must be sequential (no freestyle)
•All games must have 24 hour round length (no speed)
•All spoils are allowed except zombie spoils
•All forts are allowed except "no forts"
•12 hour fog rule in effect. Offending team must post 1st Round movement. If the offender fails to post before the other teams first turn then then the non-offending team has a chance to request the game be remade before the end of the 1st round.
•There is no limit on trench games used as home maps.
•Each map can only be used twice per clan per clan war but can only be used once per game type (dubs/trips/quads)
•2 Beta maps are allowed be used twice per clan per clan war but can only be used once per game type (dubs/trips/quads)
•Each clan will pick the map and settings for exactly half of the games
•Games will be exchanged in 6 sets

Schedule:

•1st Round :: September 1st: 0D x 2T x 2Q
•2nd Round :: September 15th: 0D x 2T x 2Q x 1 Tie-Breaker
•3rd Round :: September 29th: 0D x 2T x 2Q
•4th Round :: October 13: 2D x 1T x 1Q
-5th Round :: October 27: 2D x 1T x 1Q
-6th Round :: November 10th: 4D x 0T x 0T
Last edited by cpusurfer on Tue Dec 24, 2019 12:39 am, edited 18 times in total.
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Jdsizzleslice
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Gender: Male

Re: RET (0) vs KNT (0) - Planning

Post by Jdsizzleslice »

What is the status of this war planning? It has sat dormant for several months now...
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cpusurfer
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Location: SITTERS - Bobby4254, spanishclaret

Re: RET (0) vs KNT (0) - Planning

Post by cpusurfer »

We’ve been communicating about schedules via PM. The plan is to start in September due to player vacations.
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Jdsizzleslice
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Gender: Male

Re: RET (0) vs KNT (0) - Planning

Post by Jdsizzleslice »

cpusurfer wrote:We’ve been communicating about schedules via PM. The plan is to start in September due to player vacations.
Thank you for the update.
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DaveH
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Location: Torquay, Devon

Re: RET (0) vs KNT (0)

Post by DaveH »

The Knights Templar agree to these terms

DaveH
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JPlo64
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Location: Kentucky

Re: RET (0) vs KNT (0)

Post by JPlo64 »

cpusurfer wrote:
Spoiler
RET vs KNT

War Thread:
N/a

Contacts:

RET
1st Contact: cpusurfer
2nd Contact: The_Samurai

KNT
1st Contact: DaveH
2nd Contact: generalmighty

Layout:

Best 0f 49 Games

•8 doubles, 8 triples, 8 quads per clan
•A player can only be used in 20 games (10 home games and 10 away games)
•Tie breaker is Classic – trips, no spoils, chained. Participation in the tie breaker does not count toward game total.

Rules:

•Only game types allowed are "Teams" (Polymorphic is not considered a team game)
•All games must have automatic initial troop deploy (no manual)
•All games must be sequential (no freestyle)
•All games must have 24 hour round length (no speed)
•All spoils are allowed except zombie spoils
•All forts are allowed except "no forts"
•12 hour fog rule in effect. Offending team must post 1st Round movement. If the offender fails to post before the other teams first turn then then the non-offending team has a chance to request the game be remade before the end of the 1st round.
•There is no limit on trench games used as home maps.
•Each map can only be used twice per clan per clan war but can only be used once per game type (dubs/trips/quads)
•2 Beta maps are allowed be used twice per clan per clan war but can only be used once per game type (dubs/trips/quads)
•Each clan will pick the map and settings for exactly half of the games
•Games will be exchanged in 6 sets

Schedule:

•1st Round :: September 1st: 0D x 2T x 2Q
•2nd Round :: September 15th: 0D x 2T x 2Q x 1 Tie-Breaker
•3rd Round :: September 29th: 0D x 2T x 2Q
•4th Round :: October 13: 2D x 1T x 1Q
-5th Round :: October 27: 2D x 1T x 1Q
-6th Round :: November 10th: 4D x 0T x 0T
DaveH wrote:The Knights Templar agree to these terms

DaveH
Privs granted.
Have fun.
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Jdsizzleslice
Posts: 3576
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Gender: Male

Re: RET (36) vs KNT (13) - Final 12/23/19

Post by Jdsizzleslice »

Tournament privileges removed, databases updated, medals issued.

This war has been completed, and this topic has been MOVED.
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