Suggestions that have been archived.
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sugi44
Posts: 7 Joined: Tue Jun 06, 2006 9:47 am
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by sugi44 » Tue Jul 18, 2006 4:45 pm
I thought that it would be a good idea to start the default pulldown entry to be a blank entry. I sometimes plan a move and then forget to change the deployment, attack, or fortfication pulldown before I press the button. If all the pulldowns started with a blank, then i would just get an error message if I did something stupid like that.
Make sense?
wcaclimbing
Posts: 5598 Joined: Fri May 12, 2006 10:09 pm
Location: In your quantum box....Maybe.
Contact:
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by wcaclimbing » Tue Jul 18, 2006 8:34 pm
i like it... i do stupid stuff like that sometimes too
hawkeye
Posts: 2663 Joined: Fri Feb 24, 2006 12:19 am
Location: RAGGLE FRAGGLE!!!
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by hawkeye » Tue Jul 18, 2006 8:50 pm
thats a good idea
lackattack
Posts: 6097 Joined: Sun Jan 01, 2006 10:34 pm
Location: Montreal, QC
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by lackattack » Tue Jul 18, 2006 10:05 pm
But I went through all the effort to make it default to the country you probably intend to attack from.
hawkeye
Posts: 2663 Joined: Fri Feb 24, 2006 12:19 am
Location: RAGGLE FRAGGLE!!!
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by hawkeye » Tue Jul 18, 2006 10:38 pm
well if its too much work
sugi44
Posts: 7 Joined: Tue Jun 06, 2006 9:47 am
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by sugi44 » Wed Jul 19, 2006 8:23 am
I'm a non-conventional player
sully800
Posts: 4978 Joined: Wed Jun 14, 2006 5:45 pm
Gender: Male
Location: Bethlehem, Pennsylvania
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by sully800 » Wed Jul 19, 2006 6:35 pm
It's beneficial to have it be the country you will probably attack from in freestyle games because you are often racing against other players or a clock counting down to when they might arrive.
In sequential I suppose it doesn't really matter, turns would just take longer.
Overall I like it the way it is even though theres the chance of making silly mistakes. You just have to be careful, though I'm sure we've all done that before.
sugi44
Posts: 7 Joined: Tue Jun 06, 2006 9:47 am
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by sugi44 » Wed Jul 19, 2006 8:57 pm
Thats why freestyle sucks... I mean maybe seq. games could have a blank default?
areyouincahoots
Posts: 1794 Joined: Wed Mar 15, 2006 5:34 pm
Gender: Female
Location: Arkansas
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by areyouincahoots » Thu Jul 20, 2006 12:01 am
lackattack wrote: But I went through all the effort to make it default to the country you probably intend to attack from.
You heard the man. It is to be left as it is...Lack did something to help you, and you want him to change it? SHAME ON YOU!
"It appears my hypocrisy knows no bounds." -Doc Holliday
gavin_sidhu
Posts: 1428 Joined: Mon May 22, 2006 6:16 am
Location: Brisbane, Australia
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by gavin_sidhu » Thu Jul 20, 2006 4:46 am
Maybe this idea should be done only in fortification stage. Im prone to screwing up my fortifications.
Highest Score: 1843 Ranking (Australians): 3
sugi44
Posts: 7 Joined: Tue Jun 06, 2006 9:47 am
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by sugi44 » Fri Jul 21, 2006 3:56 pm
When I attack, the default countries rarely even border each other.
Pedronicus
Posts: 2080 Joined: Tue Jan 24, 2006 2:42 pm
Gender: Male
Location: Busy not shitting you....
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by Pedronicus » Sat Jul 22, 2006 8:38 am
I've lost lots of games through lots of different types of mistakes.
We are human, we make mistakes, thats how games can be won or lost.
Learn from them and dont make the same mistakes again
sugi44
Posts: 7 Joined: Tue Jun 06, 2006 9:47 am
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by sugi44 » Sun Jul 23, 2006 8:54 pm
didn't the end attack button get moved for ease of play - same thing
zip_disk
Posts: 216 Joined: Thu Mar 23, 2006 9:33 pm
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by zip_disk » Mon Jul 24, 2006 2:52 am
So the convenient feature for most people must be changed because you don't pay attention to what you are doing?
Its not the same thing by a long shot.