Line of Duty Mafia game - DAY 2

FOS: Dedicated those who can't get enough Mafia action. Ongoing Games located here!

Moderator: Community Team

Forum rules
Please read the Community Guidelines before posting.
User avatar
SoN!c
Posts: 1082
Joined: Tue May 11, 2021 10:23 am
Location: Going supersonic, be there in 30 seconds!

Re: Line of Duty Mafia game - DAY 2

Post by SoN!c »

PS : @Traf, i still have not asked you the biggest question (which i'd like you to answer for real because it is another scum tell):

Wouldn’t you agree that if you were a scum Tracker, your decision to track me makes perfect sense?...;

I softclaimed bodyguard D1 ("keeping everybody safe at night"). You picked it up but didn't mention it in thread, then at night you tracked me to see who i would protect hoping i can't protect the same target twice (for two consecutive nights)...

Your action was a scum info gathering (scum tracker action), who ever i visited would be the scum target N2.. ( a protective role is mostly forbidden from protecting the same target twice in a row).

It also explains why scum went for Dev on N1 - being sure i would not protect Dev.

Compare that clean strategic reasoning to your "explanation" (which is still not landing)...
Image
User avatar
TrafalgarLaw01
Clan Director
Clan Director
Posts: 697
Joined: Tue Aug 20, 2013 5:43 pm
Gender: Male
Location: Buenos Aires

Re: Line of Duty Mafia game - DAY 2

Post by TrafalgarLaw01 »

SoN!c wrote: Sun Mar 29, 2026 1:59 pm PS : @Traf, i still have not asked you the biggest question (which i'd like you to answer for real because it is another scum tell):

Wouldn’t you agree that if you were a scum Tracker, your decision to track me makes perfect sense?...;

I softclaimed bodyguard D1 ("keeping everybody safe at night"). You picked it up but didn't mention it in thread, then at night you tracked me to see who i would protect hoping i can't protect the same target twice (for two consecutive nights)...

Your action was a scum info gathering (scum tracker action), who ever i visited would be the scum target N2.. ( a protective role is mostly forbidden from protecting the same target twice in a row).

It also explains why scum went for Dev on N1 - being sure i would not protect Dev.

Compare that clean strategic reasoning to your "explanation" (which is still not landing)...
Last time I will answer you cause As i said I'm getting really tired with this.

1. If i were Scum I would almost never target you, cause you are do a wonderfull job for scumm you cause stir among townies.
2. I play scum the same way I play town, why? To not give any giveaways when I'm scum.
3. I did not saw you claimed protective role, but even so I would rahter knwo if you are scum or town, so i knopw what to deal with in game, sayign D1 you are town and have a role does not make you town, so I ahd to be sure.
4. You really will have to apologize for many reasons. BTW your reasoning is not sound at all A. You play your own head cannon and try to fill voids in a por way. You don't know how LC thinks or how he assigned every roll, (Nor does anyone other than LC), B. You mix Conquer club risk with Mafia games. you think I will give preference to Kingm or Dev cause they are clanmates? you might wanna check that scum game again who I gave the victory to. I know why kingm hasn't posted overall in D2. But again that is a CC ralated issue not a mafia related issue. I don't know his role and i would judge him the same as everyone. C. You make your own world and think that how things happen when u have no idea.
User avatar
SoN!c
Posts: 1082
Joined: Tue May 11, 2021 10:23 am
Location: Going supersonic, be there in 30 seconds!

Re: Line of Duty Mafia game - DAY 2

Post by SoN!c »

Ok. Not shifting my vote then. Thanks for making it easy. Keep rambling insults. The problem is you do give lots of giveaways when scum. Thats why you get caught everytime.
Image
User avatar
SoN!c
Posts: 1082
Joined: Tue May 11, 2021 10:23 am
Location: Going supersonic, be there in 30 seconds!

Re: Line of Duty Mafia game - DAY 2

Post by SoN!c »

Okay to summarize: Traf does not want to bring in any content-related counter arguments.

So we have a clean 80% scum probability on him and a 20% dirty "silent town" chance. "Dirty" because he clearly does not want to bring in any content-related counterarguments besides rambling insults like idiot and more.. ; its "im staying as silent as i can if anything just for self preservation sake in future games - because talking gets me into trouble" (and that could be used against me in future games)..

It's very poor play (if town) considering the zombie ghosts situation we are given and need to deal with. If everybody keeps silent then its random lynching in the end.

Traf: If you only wanna play night actions (and stay silent during the day) then ask yourself why does the game has 2 weeks of day time and only 48 hours nighttime..

If you are town then you could actually play give us your scum targets and tell us why. If you keep silent just to keep your chances in future games better and you wanna set an example by suiciding then you alone are responsible for town losing the game.
Image
User avatar
Charle
SoC Training Instructor
SoC Training Instructor
Posts: 1818
Joined: Fri Mar 05, 2010 9:11 am
Gender: Male
Location: South Africa

Re: Line of Duty Mafia game - DAY 2

Post by Charle »

sorry guys, been caught up with work the last few days and its month end again. Just an honest question to Sonic, what benefit would a mafia tracker have? that must be a very weak role as they already know who are town (and maybe unsure of a 3rd party), but do you think that LC would add a tracker role to mafia? I think we should put traf on ice for now and maybe focus on King, where we left off D1 rather?
User avatar
SoN!c
Posts: 1082
Joined: Tue May 11, 2021 10:23 am
Location: Going supersonic, be there in 30 seconds!

Re: Line of Duty Mafia game - DAY 2

Post by SoN!c »

Charle wrote: Mon Mar 30, 2026 10:05 am sorry guys, been caught up with work the last few days and its month end again. Just an honest question to Sonic, what benefit would a mafia tracker have? that must be a very weak role as they already know who are town (and maybe unsure of a 3rd party), but do you think that LC would add a tracker role to mafia? I think we should put traf on ice for now and maybe focus on King, where we left off D1 rather?
I think the chance of a scum tracker is pretty high given the fact the "Paper Trail" role indicates multiple town (and thus multiple scum) PR's...

I mean: Why would we have a town "Paper Trail" PR if there is no trail to follow (scum being mostly mafia goons)?. And we are looking for 4 bad cops.. a tracker role is somewhat close to that (cop flavor role).

+ Without this "equal share" of investigative power on the scum side, Mafia are flying blind...—they pick night kills randomly and hope they don't hit a protected player or get caught. A scum tracker gives the evil team targeted intel. Pure "goon" scum often feels like "sit silent and hope Town mislynches." Giving scum a tracker rewards good scum play (strategy) instead of pure luck.

For example: Scum Tracks potential protectors: Scum team pick's someone who seems townie but defensive. If they visit the eventual night-kill target, you’ve likely found the Doctor..or the Bodyguard and so on.

Or Counter Town investigation (reminder that we are all cops even the scum team so some form of investigative power - like a tracker- makes "LoD sense"), If Town has a Tracker or Watcher, a scum tracker can see who they are tracking..

And Ragian is some sort of tracker/watcher too. Why would town have 2 trackers/watchers?
The chance one of them is on the scum team is way bigger for good balance..

In short: A good scum tracker can turn the Mafia into an informed minority that can surgically remove threats. It rewards coordination and prediction over pure luck (strategy). In skilled hands, it counters strong Town PRs (Cop + Doctor + Bodyguard) and creates believable fake claims that can swing close games (fake claiming town tracker)..

A scum tracker role matches exactly what Traf did and is trying to do. Such a pity - if he is town- that he can only resides to insults instead of any content-related counter arguments.
Image
User avatar
Ragian
Posts: 123
Joined: Wed Apr 15, 2009 7:39 am

Re: Line of Duty Mafia game - DAY 2

Post by Ragian »

Charle, what the hell was that about Devante earlier?
Image
User avatar
Ragian
Posts: 123
Joined: Wed Apr 15, 2009 7:39 am

Re: Line of Duty Mafia game - DAY 2

Post by Ragian »

Also, I'm up for lynching either KingM or Traf. I think KingM has looked a tiny bit more town, while Traf has a stronger claim (I don't necessarily see that his claim and my role is mutually exclusive). However, Traf's actions, lack of posting, blaming me, and yelling at Son!c does make me prefer him...
Image
User avatar
Ragian
Posts: 123
Joined: Wed Apr 15, 2009 7:39 am

Re: Line of Duty Mafia game - DAY 2

Post by Ragian »

On phone here. When was deadline? Can't find it...
Image
User avatar
SoN!c
Posts: 1082
Joined: Tue May 11, 2021 10:23 am
Location: Going supersonic, be there in 30 seconds!

Re: Line of Duty Mafia game - DAY 2

Post by SoN!c »

Ragian wrote: Mon Mar 30, 2026 1:57 pm On phone here. When was deadline? Can't find it...
No worries, THE D2 deadline was extended from 1st to 8th of April.
Image
User avatar
Ragian
Posts: 123
Joined: Wed Apr 15, 2009 7:39 am

Re: Line of Duty Mafia game - DAY 2

Post by Ragian »

I'll be home by then. Cheers.
Image
User avatar
SoN!c
Posts: 1082
Joined: Tue May 11, 2021 10:23 am
Location: Going supersonic, be there in 30 seconds!

Re: Line of Duty Mafia game - DAY 2

Post by SoN!c »


Trafstard! Trafstard! Trafstard! (The Rambling Insulter)
[Verse 1]
Half-past twelve
And I'm scrollin' through the timeline in my bed, all alone
How I hate to waste my evening on your tone
Rambling winds
Blowing garbage from your keyboard as I look around the thread

And it makes me so depressed to see the thread
There's not a point out there
Not one counter argu-hu-ment
[Chorus]
Trafstard, Trafstard, Trafstard — you rambling insulter
Won't somebody help me mute your nonsense away?
Trafstard, Trafstard, Trafstard — you rambling insulter
Take your weak-ass disses far into the fray
[Verse 2]
Keyboard warriors
Think they're savage with a fortune of hot air to spin
It's so different from the real world I'm livin' in
Tired of clowns
Finding new ways to embarrass with the same old spin
Every time you type, the smart ones just log off again
There's not a soul who cares
And it makes me so depressed to see the thread
There's not a point out there
Not one counter argu-hu-ment here!
No one can stand your NON AR-GHU-HU-MENTING @
Your just mad mad mad. . .
[Chorus]
Trafstard, Trafstard, Trafstard — you rambling insulter
Won't somebody help me chase these shadows away?
Trafstard, Trafstard, Trafstard — you rambling insulter
Take your broken flow and drag it through the day
[Bridge / Final Chorus]
Gimme gimme gimme some silence after midnight, not on the day!!
Won't somebody block this fool and make him go away?
Trafstard, Trafstard, Trafstard — the rambling insulter
Trafstard, Trafstard, Trafstard — you rambling insulter
Scum tracker, silent forever, just fade away
No one can stand your NON ARGUMENTING @
Your just mad mad mad. . .
so
Take me to the docters to the break of the day
Gimme, gimme gimme a doctor after midnight
Image
Post Reply

Return to “Mafia Games”