[CCXVI] R2: LHDD vs ATL

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Donelladan
Posts: 3716
Joined: Tue Mar 03, 2009 8:48 am

[CCXVI] R2: LHDD vs ATL

Post by Donelladan »

LHDD vs ATL

War Page: TBD

49 Game War
16 Doubles, 16 Triples, 16 Quadruples and a Tie-breaker game

Contacts
LHDD
  • 1st contact and privs holder: Donelladan
  • 2nd contact and privs holder: Unai
ATL Schedule and Round Breakdown
Two rounds - Round 1 to be exchanged by April 26th 23:59 CCT and Round 2 to be exchanged by May 10th 23:59 CCT.
Clans will have 1 week to fill the away games.
  • Round One - 4 Dubs + 4 Trips + 4 Quads chosen by each clan
  • Round Two - 4 Dubs + 4 Trips + 4 Quads chosen by each clan + Tie-breaker (Trips Classic, no spoils, chained, sunny created by LHDD)
War Terms
Only game types allowed are "Teams" (Polymorphic is not considered a team game)
All games must have automatic initial troop deploy (no manual)
All games must be sequential (no freestyle)
All games must have 24 hour round length (no speed)
All spoils are allowed except zombie spoils
All forts are allowed except "no forts"
There is no limit on the number of trench games
Round limits are allowed
Each map can only be used twice per clan per clan war but can only be used once per game type (dubs/trips/quads)
Beta maps are not allowed
In regards to exchanging games, the home clan must create AND invite their players to those games, in order for the games to be considered "exchanged"
In regards to exchanging games, the home clan must create the games, and the home games must to be filled by the home clan within 72h after exchanging them.
12 Hour Fog of War Rule will not be in effect
New settings that are implemented after the start of the Cup will be excluded from wars
Last edited by Donelladan on Fri Apr 17, 2026 11:49 am, edited 1 time in total.
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queen victorious
Posts: 159
Joined: Thu Jun 03, 2010 4:29 am
Gender: Female
Location: Manhattan suburbs

Re: [CCXVI] R2: LHDD vs ATL

Post by queen victorious »

Donelladan wrote: Mon Apr 13, 2026 5:02 pm LHDD vs ATL

War Page: TBD

49 Game War
16 Doubles, 16 Triples, 16 Quadruples and a Tie-breaker game

Contacts
LHDD
  • 1st contact and privs holder: Donelladan
  • 2nd contact and privs holder: Unai
ATL Schedule and Round Breakdown
Two rounds - Round 1 to be exchanged by April 26th 23:59 CCT and Round 2 to be exchanged by May 17th 23:59 CCT.
Clans will have 1 week to fill the away games.
  • Round One - 4 Dubs + 4 Trips + 4 Quads chosen by each clan
  • Round Two - 4 Dubs + 4 Trips + 4 Quads chosen by each clan + Tie-breaker (Trips Classic, no spoils, chained, sunny created by LHDD)
War Terms
Only game types allowed are "Teams" (Polymorphic is not considered a team game)
All games must have automatic initial troop deploy (no manual)
All games must be sequential (no freestyle)
All games must have 24 hour round length (no speed)
All spoils are allowed except zombie spoils
All forts are allowed except "no forts"
There is no limit on the number of trench games
Round limits are allowed
Each map can only be used twice per clan per clan war but can only be used once per game type (dubs/trips/quads)
Beta maps are not allowed
In regards to exchanging games, the home clan must create AND invite their players to those games, in order for the games to be considered "exchanged"
In regards to exchanging games, the home clan must create the games, and the home games must to be filled by the home clan within 72h after exchanging them.
12 Hour Fog of War Rule will not be in effect
New settings that are implemented after the start of the Cup will be excluded from wars
ATL agrees to all terms above. Good luck to all! ;-)
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Keefie
Clan Director
Clan Director
Posts: 6787
Joined: Sun Dec 03, 2006 1:05 pm
Gender: Male
Location: Sleepy Hollow

Re: [CCXVI] R2: LHDD vs ATL

Post by Keefie »

On Hold
Spoiler
LHDD vs ATL

War Page: TBD

49 Game War
16 Doubles, 16 Triples, 16 Quadruples and a Tie-breaker game

Contacts
LHDD
  • 1st contact and privs holder: Donelladan
  • 2nd contact and privs holder: Unai
ATL Schedule and Round Breakdown
Two rounds - Round 1 to be exchanged by April 26th 23:59 CCT and Round 2 to be exchanged by May 17th 23:59 CCT.
Clans will have 1 week to fill the away games.
  • Round One - 4 Dubs + 4 Trips + 4 Quads chosen by each clan
  • Round Two - 4 Dubs + 4 Trips + 4 Quads chosen by each clan + Tie-breaker (Trips Classic, no spoils, chained, sunny created by LHDD)
War Terms
Only game types allowed are "Teams" (Polymorphic is not considered a team game)
All games must have automatic initial troop deploy (no manual)
All games must be sequential (no freestyle)
All games must have 24 hour round length (no speed)
All spoils are allowed except zombie spoils
All forts are allowed except "no forts"
There is no limit on the number of trench games
Round limits are allowed
Each map can only be used twice per clan per clan war but can only be used once per game type (dubs/trips/quads)
Beta maps are not allowed
In regards to exchanging games, the home clan must create AND invite their players to those games, in order for the games to be considered "exchanged"
In regards to exchanging games, the home clan must create the games, and the home games must to be filled by the home clan within 72h after exchanging them.
12 Hour Fog of War Rule will not be in effect
New settings that are implemented after the start of the Cup will be excluded from wars
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queen victorious
Posts: 159
Joined: Thu Jun 03, 2010 4:29 am
Gender: Female
Location: Manhattan suburbs

Re: [CCXVI] R2: LHDD vs ATL

Post by queen victorious »

Atlantis accepts all the details of Round 2 vs LHDD
Best of luck everyone!
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groovysmurf
Head Clan Director
Head Clan Director
Posts: 3010
Joined: Tue Apr 14, 2009 1:28 pm
Gender: Female
Location: Cleveland, OH

Re: [CCXVI] R2: LHDD vs ATL

Post by groovysmurf »

Re-Approved
Spoiler
Donelladan wrote: Mon Apr 13, 2026 5:02 pm LHDD vs ATL

War Page: TBD

49 Game War
16 Doubles, 16 Triples, 16 Quadruples and a Tie-breaker game

Contacts
LHDD
  • 1st contact and privs holder: Donelladan
  • 2nd contact and privs holder: Unai
ATL Schedule and Round Breakdown
Two rounds - Round 1 to be exchanged by April 26th 23:59 CCT and Round 2 to be exchanged by May 10th 23:59 CCT.
Clans will have 1 week to fill the away games.
  • Round One - 4 Dubs + 4 Trips + 4 Quads chosen by each clan
  • Round Two - 4 Dubs + 4 Trips + 4 Quads chosen by each clan + Tie-breaker (Trips Classic, no spoils, chained, sunny created by LHDD)
War Terms
Only game types allowed are "Teams" (Polymorphic is not considered a team game)
All games must have automatic initial troop deploy (no manual)
All games must be sequential (no freestyle)
All games must have 24 hour round length (no speed)
All spoils are allowed except zombie spoils
All forts are allowed except "no forts"
There is no limit on the number of trench games
Round limits are allowed
Each map can only be used twice per clan per clan war but can only be used once per game type (dubs/trips/quads)
Beta maps are not allowed
In regards to exchanging games, the home clan must create AND invite their players to those games, in order for the games to be considered "exchanged"
In regards to exchanging games, the home clan must create the games, and the home games must to be filled by the home clan within 72h after exchanging them.
12 Hour Fog of War Rule will not be in effect
New settings that are implemented after the start of the Cup will be excluded from wars
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