Moderator: Cartographers

You are not mistaken. A lot of cartographers are pushing the limits of map size due to the amount of territories, but there is absolutely no need for this map to be made any bigger.maxdetjens wrote:it's 800x600 now. I was under the impression that that was the maximum recommended size. Am I mistaken?
What is your concern about them?Night Strike wrote:I also think you should remove the one-way paths.
I suppose that reasoning makes sense. Connecting the high orbits of Neptune & Saturn and then Uranus & Jupiter may help army flow.maxdetjens wrote:What is your concern about them?Night Strike wrote:I also think you should remove the one-way paths.
The one way paths are meant to represent the heavy cost acting against planetary gravity. I.e., A ship launched needs to refuel on a moon before leaving. I also makes the bonus areas somewhat less bunker-like (though in the current version holding a high orbit solves that problem.)
GAAAH! you were supposed to refute my logic so that i could justify throwing them out and save that room on the map! Now i probably will need to add some more.Night Strike wrote: I suppose that reasoning makes sense.
Agreed and I have just the way to do it. The Kuiper Belt Objects are really more Trans Neptunian objects so should at least connect partially to Uranus.Connecting the high orbits of Neptune & Saturn and then Uranus & Jupiter may help army flow.
Agreed. They currently have a fade on them that i will toss out in the next versionYou need to make the attack lines darker connecting the space territories to planetary territories: you can't see them presently.

What if i put a glowing white rim on the army circle?Pain Killer wrote:the jump gates are not that well put out, i had to look 5 min on the map to find them all, could you try to make them more visible, possibly try another picture than the 4 points.
I hate that too. Any ideas are appreciated. I would actually like to give 2 one point sub-region bonuses for the TNOs but haven't because I'm out of room on the legend.second the legend still looks like it ocupies much of the map, but i guess nothing can be really done about it.
your a gentleman and a scholar.in rest the map looks absolutly superb.great job.
try putting the legend in somekind of frame, at least not to be confused with the other names on the map.maxdetjens wrote:I hate that too. Any ideas are appreciated. I would actually like to give 2 one point sub-region bonuses for the TNOs but haven't because I'm out of room on the legend.second the legend still looks like it ocupies much of the map, but i guess nothing can be really done about it.