castles are rather large buildings, villages are a cluster of small onestim02 wrote:witch ones are castles and witch are villages?
yes keep the gold mine + merc camp
Moderator: Cartographers
thats to encourage fighting between castles to own a village. there will be another village once i get the next update done. which will also include terr namesColeman wrote:I find the more castles then villages a bit, odd. Other then that I can't say much more until the legend is redone and we have territory names.
Top Score:2403natty_dread wrote:I was wrong
tel your an arseTelvannia wrote:mud mud glorious mud.
where is all the mud?
on a similar theme, can you make the land more varied, less grass, more of different terrain types, how about adding some trees?
make river more realistic![]()
make some hills and valleys, make the land hilly. I can do a bumpmap for it if you like.
villages. make the realistic they looked good in the old map.
probably more things bit tired to think of them right now.
Top Score:2403natty_dread wrote:I was wrong
1 territories, your own castle, and you need to expand your empire from there.Gnome wrote:I like the idea![]()
So you start with just 1 or 2 terr and rest is neutral? or is your 'armie' split into pieces and you have to unite them under the rule of one?
Top Score:2403natty_dread wrote:I was wrong
Except your castle there is at the wrong angle. Anyway klap dont worry yourself those are jsut basic layouts ill have a better looking bunch of castles for you in no timeKaplowitz wrote:The way they look. They dont really look like castles. It should kinda look like thisgimil wrote:Whats wrong with the castles?Kaplowitz wrote:YES.
I hope those arent the final castles tho.
Top Score:2403natty_dread wrote:I was wrong