i agreeXyl wrote:It's beautiful, but unfortunately the territory borders are hard to see at a glance. You have to examine the map to find what borders what.
Moderator: Cartographers
Just throwing ideas out, looking for something to add that "flavor" mibi likes. How about some garlic in Harrenhall?Spockers wrote:ok, as much as i like everyone adding suggestions, i should point out that there will be no one-way borders, single territory bonuses, airports, transporters, etc...
this one is strictly classic-style.
i was just thinking exactly that, but it's in the process so i guess it will be added later.mibi wrote:The map has no flavor. I am assuming you guys haven't gotten around to that yet right.
at this point it looks like a land blob in the middle of some blue (i know it's water but it doesn't look like it)spockers wrote:um... what flavour were you hoping for, mibi?
Spockers wrote:OK just clear a couple things up, and let KEYOGI handle the rest.
1. Most importantly, of course a decent name and legend will be coming. Don't worry about that. It's the least important thing so will be added last.
great
2. There will be no details such as castles, towns etc added to the landscape. KEYOGI, I believe, has done an outstanding job of the landscape as is, as has raised the bar in the standards of the foundry.
indeed the landscape looks great but that's the prolem it's just a landscape with nothing else. i'll wait until i see the extra stuff around the map and maybe i'll change my opinion. but don't forget about the water it doesn't look like water
3. We are accounting for the small map.
i'd like to see the small map and that should be the first priority now. there's no point talking about graphics or gameplay on the large map if the small will require border changing to fit the names and army shadows
4. The wall is pretty damned high, yes.
i know this is offtopic but i'm curious why is the wall so high? what's the threat behind the wall that it needed to be so tall?
5. I will value your opinion on gameplay when you get around to it.
perhaps later today. i have the same concern as Xyl but i need to take a closer look.
