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I don't know if he pointed out this obvious application design flaw before he made his point through example (which would have been the classy way to handle it).
However I can empathize with the frustration that can occur when defects as obvious as this get released into the wild (on other sites where cost is significant). Maybe the cost to him is significant.
CC appears to have little testing (by resources other than the developers) before release strategy. On the surface it appears to be a fairly typical high effort low commitment to quality LAMP shop. Whether that is true or not, that is my perception. So, I just roll with it like everyone else.
I think all we could do is leave negative feedback. I am also in a game with him and just realised that I am also gonna get a big 0 for this A@@ deadbeating and from my understanding if we all left negatives for alex the mods would have to do something about him correct or not???
I think this was a really bad idea on his part. This doesn't effect premiums much but non premiums will have one of their slots held up for at least 3 days.
Ord wrote:thats funny as he was trying to set a most games record that would be good to get 400 negatives and set a record that way
ive seen ppl with 200+ feedbacks, i dont think that many ppl will post, especially since theyre all 2 player games, and most games were joined by several people. i just hope the mods make an example of him before ppl begin abusing it. i can just see some jerks starting hundreds of 2 player games like this, and only playing in the ones where they get incredible drops. u know?