so then what the hell should the recruited/joining townies be doing?
if the choose to join a faction, i doubt they'll just then be turned into a vanilla Union townie or vanilla Confed townie..right?
You forget about the battle events that could raise highly the body count. I don't think we'll get more than 3 NKs each night for that reason.
GT and AD, you keep insisting on the fact natives can't kill, but even with the rule that says you can't have clues in a death scene, from what I saw it's rarely the case. Mandy was scalped, that's enough for me. I'm starting to doubt your allegiance though
Sure, actually, I think some southerners scalped blacks who were fighting for the Union... been a while since I last read my day-by-day account of the Civil War though. (not kidding, I have a book like that. also one on WWII.)
ga7 wrote:You forget about the battle events that could raise highly the body count. I don't think we'll get more than 3 NKs each night for that reason.
GT and AD, you keep insisting on the fact natives can't kill, but even with the rule that says you can't have clues in a death scene, from what I saw it's rarely the case. Mandy was scalped, that's enough for me. I'm starting to doubt your allegiance though
When have I ever said ANYTHING about natives not being able to kill??? Be careful about putting words in peoples mouths.
I just think everyone is worrying more about any third parties than they are worrying about the North and South... Considering those two ARE the largest groups...
Who gives a shit abut the third parties? Unless you are one. I myself can't recruit, can't investigate, can't do much of crap... So I see no reason why I should put ANY brain power into their existence.
virus90 wrote: I think Anarkist is a valuable asset to any game.
wow, this game had possibly the worst day 1 i've seen yet. 30 pages of tripe, yuck.
Right now the most inconsistent person looks like AD. He went from saying lets hunt down and kill the non-alligned (natives, townies, whoever) to:
Anarkistsdream wrote:
I just think everyone is worrying more about any third parties than they are worrying about the North and South... Considering those two ARE the largest groups...
Who gives a shit abut the third parties? Unless you are one. I myself can't recruit, can't investigate, can't do much of crap... So I see no reason why I should put ANY brain power into their existence.
why the about-face?
"You see stars that are clear, have been dead for years…
But the idea, just lives on…" ~ Bright Eyes
nagerous wrote:Well they are killing. I think they are a separate mafia of 3 or 4 people and we should be hunting them.
Why? This game is North v South, not North + South v Native Americans v Any Other Misc Third Parties. Compared to the amount of damage the larger factions can do (and I still think the Confederates may have gotten another nightkill in but it was nullified; Union Assassin certainly sounds like someone with killing powers) and the number of deaths from battle scenes the Natives are nothing but an irritation.
We own all your helmets, we own all your shoes, we own all your generals. Touch us and you loooose...
Anarkistsdream wrote:
Firstly, thinking that anybody did any killing outside of the Uion Jacks or the Confederacy is fallacious.
Anarkistsdream wrote:
When have I ever said ANYTHING about natives not being able to kill??? Be careful about putting words in peoples mouths.
Hey dumbass... That didn't say they COULDN'T did they? I'm pretty sure I merely said that thinking anyone outside was fallacious... That didn't say impossible.
virus90 wrote: I think Anarkist is a valuable asset to any game.
yeah guys was all this about weather or not scalping is always leathal or not? Who cares? Someone in this game died. doesnt matter how or how reliable of a fourm of murder it is. It was effecitve enough here.
ok. im sorry i havent posted today. I had homecoming and a football game (im in the band).
This is a battle between the north and the south, and people trying to kill the 3rd party are going to get themselves screwed over when people from their side (-coughunioncough-) are getting killed and the balance of man power shifts. I believe that if the union was smart, then they would be more worried about killing off some confeds rather than worrying about native americans.
We now have 2 resurrections (or 3 i dont remember), meaning that there could be a possible side switch. We also dont know whether someone else is resurrections them or not. I think that these resurrections is the "recruitment" that we've been discussing earlier. Just a thought -shrug-
How can we trust AK? Sure he's roleclaimed, but what if he was expecting to be protected. I mean think about it. If you were a Union and he told you that he was on your team, wouldnt you protect him? Will he be protected from now on? What if he's not really a union member but a confed or a native american?
How can we trust AK? My, that seems like Russian mistook of game
I'm dead drunk, will give brilliant insight tomorrow assuming my hangover isn't too bad
There really doesnt seem to be a whole lot of progression as far as killing people, since no one is really doing much of anything other than talking about potential game semantics. With no real scum tells, only determing if someone is on your side or not, there isnt really much to go on during the day phases....