2210 ad, godstorm, starwars, etc

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tlrb609
Posts: 3
Joined: Mon Aug 13, 2007 11:24 am

2210 ad, godstorm, starwars, etc

Post by tlrb609 »

make maps of the various risk editions out there
alderaine
Posts: 2
Joined: Fri Nov 23, 2007 4:22 am

sounds good

Post by alderaine »

Would be great to be able to play the published editions online, but are there copyright implications?
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Sven Hassel
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Location: Romania, the land where anything can happen

Post by Sven Hassel »

yes. they are copyright issues, so you wont see any of this maps on CC, except if they are totally changed
"Bullets kill, grenades kill, bayonets kill, the cold kills. Death has a thousand faces. The worst of them all: the Court Martial."
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alderaine
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Joined: Fri Nov 23, 2007 4:22 am

a development

Post by alderaine »

It would certainly be possible to make maps as unusal as the extended editions IF the updated XML allows it.
The XML would need to be capable of supporting:
* Cards
* "Currency"
* Random events
* Turn counters, with restrictions on what happens on certain turns
* Dice modifications
* In-game board modifications!

To make this sufficiently useful (i.e. so that games would not just be clones of released games) the XML etc would have to be extremely flexible and powerful - I'd imagine this is some way off, but I look forward to being pleasantly surprised :)

I'd be quite interested in getting involved if the system becomes evolved enough to support this, having programmed a number of game clones for my own enjoyment in the past.
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