also i don't like the mountains try to create something better for it
Moderator: Cartographers

First, congrats for your new position! it was well deserved.cairnswk wrote:Fuzzy...i must say this is looking very dark.
Can you give us some idea why you think it should be dark, or why you have chosen to go with the brown background...i simply want to understand.![]()
A suggestion....have you thought about using some latino colours...when i think of Brazil, i think of fabulous latin music, colourful Rio Carnivale, lots of steamy humid tropical jungles, plenty of rain, lots of busy people, colourful maccaws, beach lovers in Rio, native boats on the amazon...all things that conjure up a tropical atmosphere...not necessarily bright bright, but tropical colours and hues.
have you thought about clumps of forest for the impassables? i think there would be room there for them.
Experiment...don't be afraid to try to go places where you might think thing won't work...just giving encouragement that's all.
Gilligan wrote:I'M SO GOOD AT THIS GAME
My stepmom locked the bathroom door
So I opened the lock with my shoelace

Gilligan wrote:I'M SO GOOD AT THIS GAME
My stepmom locked the bathroom door
So I opened the lock with my shoelace
indeed it does. the colors are awful. tone them down. use pastel colors.Wisse wrote:my eayes! to flashy colours, dam this hurts...
Well, the legend is a bit dark in comparison. I think finding a happy medium between the current legend and the current territory colors would probably help Wisse be able to look at the map without sunglasses.The Fuzzy Pengui wrote:I was told to brighten up the map, and make it more festive. If it's too bright, I have no issue with tuning it down a bitWisse wrote:my eayes! to flashy colours, dam this hurts...
I noticed that when I uploaded it....they are too transparent and will be dealt with in the next updateColeman wrote:These army circles are too transparent. They kind of defeat the purpose for having army circles.![]()
I'm also worried about 3 digit numbers in Belo Horizonte overlapping the number in Espirito Santo in Central Axis. We worry about 3 digit numbers overlapping territory names, but numbers overlapping other numbers is much worse.
Other then that it looks good to me.
Gilligan wrote:I'M SO GOOD AT THIS GAME
My stepmom locked the bathroom door
So I opened the lock with my shoelace
yeah they still hurtColeman wrote:Well, the legend is a bit dark in comparison. I think finding a happy medium between the current legend and the current territory colors would probably help Wisse be able to look at the map without sunglasses.The Fuzzy Pengui wrote:I was told to brighten up the map, and make it more festive. If it's too bright, I have no issue with tuning it down a bitWisse wrote:my eayes! to flashy colours, dam this hurts...
Err just move one down so they can't overlap. I think Espirito Santo would be the easier one to move but it's your project.The Fuzzy Pengui wrote:And with 3 digit numbers, I will move the Espirito Santo and the Rio de Janeiro army circles down so that they do not cause interference with any other numbers.
Wisse wrote:my eayes! to flashy colours, dam this hurts...
Coleman wrote:I was told to brighten up the map, and make it more festive. If it's too bright, I have no issue with tuning it down a bitWell, the legend is a bit dark in comparison. I think finding a happy medium between the current legend and the current territory colors would probably help Wisse be able to look at the map without sunglasses.
A happy medium will be reached in the next update..wow, so much feedback in so little timeDiM wrote:indeed it does. the colors are awful. tone them down. use pastel colors.
Gilligan wrote:I'M SO GOOD AT THIS GAME
My stepmom locked the bathroom door
So I opened the lock with my shoelace
Upon further investigation of the army circles, it seems Juiz de Fora armies may end up interfering with the Rio de Janeiro armies if they exceed 3 or more digits. I figured that moving Rio de Janeiro may also solve some issues in the future.Coleman wrote:Err just move one down so they can't overlap. I think Espirito Santo would be the easier one to move but it's your project.The Fuzzy Pengui wrote:And with 3 digit numbers, I will move the Espirito Santo and the Rio de Janeiro army circles down so that they do not cause interference with any other numbers.
Gilligan wrote:I'M SO GOOD AT THIS GAME
My stepmom locked the bathroom door
So I opened the lock with my shoelace
Oops, forgot to take that off from the previous update. Those were just my main goals on the last updateedbeard wrote:I know you're still working on this, but at the moment it feels like you're only making a horizontal move. If your main goals are to solve 'pixelation' and the size of the small map, then I'm not sure a revamp is necessary.
Gilligan wrote:I'M SO GOOD AT THIS GAME
My stepmom locked the bathroom door
So I opened the lock with my shoelace
Not going to use a flag for the background, but rather in the bottom right hand corner of the map to get rid of some of the free space.Molacole wrote:wow that's bright!
I like the way you chose to use colored font. I like it all except the impassable borders and the background. Not a huge fan of the title, but it looks good. Have you considered using a flag for the background? It's looking a lot better.
Gilligan wrote:I'M SO GOOD AT THIS GAME
My stepmom locked the bathroom door
So I opened the lock with my shoelace
Fuzzy... a little fedback if i may....the green background is too glaring and also on my screen the same colour as the Northwest Region.The Fuzzy Pengui wrote:![]()

Gilligan wrote:I'M SO GOOD AT THIS GAME
My stepmom locked the bathroom door
So I opened the lock with my shoelace