The Real Story behind the game
This is an Oregon hospital (in support of assisted suicide) and there were three pairs of lyncher/jester (doctors and their suicidal patients) and one SK (angry extremist). If one of the jesters is lynched (not NK'd) on day 1, that pairing would immediately win the game. If the extremist was lynched, then the entire "town" would wins If the entire "town" was killed, then the extremist would win.
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Roles:
1. Skoffin - Doctor 1
2. The Weird One - Patient 3
3. Ga7 - Patient 1
4. fireedud - Doctor 2
5. Kwanton - Angry Extremist
6. freezie - Doctor 3
7. dominationnation - Patient 2
Role PMs
You are a Suicidal Patient (Jester)! If you are lynched on day 1, then you win the game! But if you survive day 1, you will have changed your mind, and want to live. You must remain alive by lynching the man who's been killing people in the hospital!
You are Homicidal Doctor (Lyncher)! You have been paid to have The Weird One killed. You win if he's lynched on day 1! But if he survives day 1, the offer no longer stands. You're goal then is to protect yourself against someone who's been killing people in the hospital!
You are a Angry Extremist (Serial Killer)! You can kill one (1) person each night by PMing me their names. You're goal is to stay alive and kill everyone else!
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F1fth wrote:The Real Story behind the game
This is an Oregon hospital (in support of assisted suicide) and there were three pairs of lyncher/jester (doctors and their suicidal patients) and one SK (angry extremist). If one of the jesters is lynched (not NK'd) on day 1, that pairing would immediately win the game. If the extremist was lynched, then the entire "town" would wins If the entire "town" was killed, then the extremist would win.
Sorry it ended so soon. It would've more or less became your typical mafia game after day 1. But did you like that know one knew anything (essentially)? And do you think having you know the situation would still produce a good (albeit one with quite a different dynamic) mafia game?
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It was kind of easy to end day 1 since you have a few people trying to get lynched. It was especially hard for the SK
Yeah, sorry, but if the game went past day 1 (3/7 chance), it would have been better for you. And I originally had the SK kill 2 per night, so that the game would only last 2 nights.
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But here's an idea about how to make the game type better:
Everybody KNOWS that there are three sets of lyncher/jesters and 1 SK. Given this situation, everyone would by nature assert to being a doctor (admitting you're a jester or an SK would get you not killed/killed respectively, meaning you probably wouldn't win).
NOW, from this people would be trying to find out who the SK is - pining the blame on people, using scumtells (docs will act scummy too because they want to get their patient lynched). Assuming the game makes it to day 2, the game becomes you're run-of-the-mill "lynch the scum" game.
And preventing the tactic of all docs and patients claiming so that they can find the SK and all win - there's an easy solution: don't tell the patients who is trying to lynch them. That way, you have claim doctor by virtue of your lynchee because there's no way to prove it.
As you can see, I put a bit of thought into this and I'd appreciate any input. (And sorry for the super long post!!)
P.S. And one question - would I want to have the SK kill 2 people per night (2 night game) to balance it out, or only 1 (3 night game)? This has to do with the statistically probabilities of the game and I'm not good with that.
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