Moderator: Cartographers
greatgimil wrote:I could put alittle mre blue in but not much.DiM wrote:make the river and lake more blue.
add the island in the middle of the lake.
and the island will be in the next update.
short post for you DiM. you feeling alright?DiM wrote:greatgimil wrote:I could put alittle mre blue in but not much.DiM wrote:make the river and lake more blue.
add the island in the middle of the lake.
and the island will be in the next update.
Top Score:2403natty_dread wrote:I was wrong
i'm at work lots of things to dogimil wrote:short post for you DiM. you feeling alright?DiM wrote:greatgimil wrote:I could put alittle mre blue in but not much.DiM wrote:make the river and lake more blue.
add the island in the middle of the lake.
and the island will be in the next update.
so i should expect more to comeDiM wrote:i'm at work lots of things to dogimil wrote:short post for you DiM. you feeling alright?DiM wrote:greatgimil wrote:I could put alittle mre blue in but not much.DiM wrote:make the river and lake more blue.
add the island in the middle of the lake.
and the island will be in the next update.
Top Score:2403natty_dread wrote:I was wrong
unriggable wrote:So is feudal wars a follow-up to age of realms?
Top Score:2403natty_dread wrote:I was wrong
nononounriggable wrote:I'm confused...so they're unrelated?
Top Score:2403natty_dread wrote:I was wrong
Well DiM's map is called Chapter 1...gimil wrote:nononounriggable wrote:I'm confused...so they're unrelated?
they are, age of realm was origanally called feudal war. I planned on making a trilogy to follow up this project. However i let DiM start the 1st chapter. After a while KEYOGI wasnt happy with the two in developmet so we changed the name with the INTENTION of changing it back later on once one of them got quenched. But now DiM has gotten ahead of me after a slowed doen production for a while and everyone thinks im the follow up rather than the other way round.

yeah the 1st of the trilogy.unriggable wrote:Well DiM's map is called Chapter 1...gimil wrote:nononounriggable wrote:I'm confused...so they're unrelated?
they are, age of realm was origanally called feudal war. I planned on making a trilogy to follow up this project. However i let DiM start the 1st chapter. After a while KEYOGI wasnt happy with the two in developmet so we changed the name with the INTENTION of changing it back later on once one of them got quenched. But now DiM has gotten ahead of me after a slowed doen production for a while and everyone thinks im the follow up rather than the other way round.
Top Score:2403natty_dread wrote:I was wrong
i also have to rant a bit.gimil wrote:unriggable wrote:So is feudal wars a follow-up to age of realms?
***calm down gimil****
no its the other way round.
Realm is SUPPOSE to be the feudal trilogy, i came up with the concept of a trilogy to follow up this one (classic). However KEYOGI insisted on a name change. and after that DiM (Despite both me and him working on it) seems to have stole my thunder.
**rant over**
gimil's is the prequel to the trilogy. the inspiration source.gimil wrote:yeah the 1st of the trilogy.unriggable wrote:Well DiM's map is called Chapter 1...gimil wrote:nononounriggable wrote:I'm confused...so they're unrelated?
they are, age of realm was origanally called feudal war. I planned on making a trilogy to follow up this project. However i let DiM start the 1st chapter. After a while KEYOGI wasnt happy with the two in developmet so we changed the name with the INTENTION of changing it back later on once one of them got quenched. But now DiM has gotten ahead of me after a slowed doen production for a while and everyone thinks im the follow up rather than the other way round.
Mines is jsut currently known as classic
stealing thunder is exactly what you done. I know it wasnt your intent but everywhere i go AoR is over shadowing me. Even the foundry new seems to favour AoR. I know its my own fault for loosing steam with feudal for a while. But ive jsut got slightly ticked off with hte way people are talking about it.DiM wrote:i also have to rant a bit.gimil wrote:unriggable wrote:So is feudal wars a follow-up to age of realms?
***calm down gimil****
no its the other way round.
Realm is SUPPOSE to be the feudal trilogy, i came up with the concept of a trilogy to follow up this one (classic). However KEYOGI insisted on a name change. and after that DiM (Despite both me and him working on it) seems to have stole my thunder.
**rant over**
gimil came up with the feudal idea and started this map. then i said i'd like to make it a trilogy with his being the first chapter and mine the second and then we both work together on the third.
so i started thinking about the age of realms but during the process me and gimil decided to leave this map as a prequel and the other one as the trilogy.
so this was feudal wars classic and the other one feudal wars trilogy. i got my name on this map cause i helped and he got his on the other one cause he helped.
and as gimil said the name had to be changed because keyogi (and i think andy) had a problem with the maps being linked or something like that.
and i didn't steal any thunder.
Top Score:2403natty_dread wrote:I was wrong
no.Herakilla wrote:might i suggest (i didnt read anything since the post of updated maps cuz there are WAY too many quote trains UGH) that you find a more creative name than "Feudal Lake"?
maybe something like Witches Demise or something that related to some aspect of feudal life
Top Score:2403natty_dread wrote:I was wrong
lol thats all i ask, "feudal lake" just sounds bad and doesnt roll off the tonguegimil wrote: Lol i dont really want to use strong fantasy names. But if you feel it isnt creative enought ill think up something else.
any ideas?Herakilla wrote:lol thats all i ask, "feudal lake" just sounds bad and doesnt roll off the tonguegimil wrote: Lol i dont really want to use strong fantasy names. But if you feel it isnt creative enought ill think up something else.
Top Score:2403natty_dread wrote:I was wrong
well im all out of that creative juice today. hopeing for another big updat tomoz. stay tuned. 5 hours that update took todayHerakilla wrote:not yet, lemme put it on the back burner maybe ill think of something, but dont wait for me! its your map and you decide whats what, all i do is try to support and give helpful suggestions to aid the map in being the full glory it can be.
i saw the updated map and it looks great! i can see myself playing it often
Top Score:2403natty_dread wrote:I was wrong
gimil wrote:Telvannia wrote:not a fan of the rivers(and water in general too green)
I can make it more blue, but it really needs the green to stop the land looking like it jsut cutes off at the water.
Make it blue in the middle then![]()
the legend, i think should look less like modern wall and more like a castle one![]()
It was a castle look i went for. what maeks it look modern?
Castle stones tended to be flat, they did not stick out in the middle
castles still need doing
In what way? I plan on doing t shading by hand, im jsut not sure how to go about it.
I thought you where planning them to look more like the ones of AoR
STILL A TOO GREEN MAP![]()
I put the lake in to break the green up the green a little which i though worked nicely. What else do you suggest to break the green up further?
Bluer water, mud, sand? mountains, fields.
roads/paths need more width variation
Why? roads dont tend to largly in size, and at this scale i think there fine.
same with the cliffs
The cliffs where extramly difficult to make and i dont think i could change the width to much without making them look artificial, but ill experiment.
army circles are a tad too light
Ill lighten them
No reduce the lightness, make them less transparent![]()
missing a number right of the barbarian castle
It will be fixed
and quite a few more. (my mistake not as many as i though, the road looks like borders )![]()
The type font really does not fit.
As much as i hate to tell you this i will be back![]()
![]()
en-guard:
TAKE THIS:
You want some?
Telvannia wrote:gimil wrote:Telvannia wrote:not a fan of the rivers(and water in general too green)
I can make it more blue, but it really needs the green to stop the land looking like it jsut cutes off at the water.
Make it blue in the middle then![]()
We'll see
the legend, i think should look less like modern wall and more like a castle one![]()
It was a castle look i went for. what maeks it look modern?
Castle stones tended to be flat, they did not stick out in the middle
I dont think there was a general concenus across europw whne they where making castle walls![]()
castles still need doing
In what way? I plan on doing t shading by hand, im jsut not sure how to go about it.
I thought you where planning them to look more like the ones of AoR
No the old castles got replaced with these ones to keep KEYOGI happy.
STILL A TOO GREEN MAP![]()
I put the lake in to break the green up the green a little which i though worked nicely. What else do you suggest to break the green up further?
Bluer water, mud, sand? mountains, fields.
Fileds are possile, but athte scale im doing, making mud fit is hard and mountains are impossible.
roads/paths need more width variation
Why? roads dont tend to largly in size, and at this scale i think there fine.
same with the cliffs
The cliffs where extramly difficult to make and i dont think i could change the width to much without making them look artificial, but ill experiment.
army circles are a tad too light
Ill lighten them
No reduce the lightness, make them less transparent![]()
Thats what i ment![]()
missing a number right of the barbarian castle
It will be fixed
and quite a few more. (my mistake not as many as i though, the road looks like borders )![]()
The type font really does not fit.
As much as i hate to tell you this i will be back![]()
![]()
en-guard:
TAKE THIS:
You want some?
Top Score:2403natty_dread wrote:I was wrong