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Well, in the case of one of the games I am playing right now, a player has missed his turn twice and has five cards. He has not lost much, if any, territory at this point because we are stillearly enough in the game that most of his countries have multiple armies on them. Those that have small numbers are protected by larger numbers and he has Oz.PLAYER57832 wrote:Peister and Remydog, you each have great points for why missing turns is used as an advantage, but my question was how to prevent it from being an advantage, because Lack has said again and again that there is NO advantage to missing a turn.
Thank you everyone who commented
\codeblue1018 wrote:Missing turns solely to attain additional armies is nothing more than pathetic play. It's not a strategy; it's a legal form of cheating. Anyone that I encounter that utilizes this form of play goes directly to the ignore list, however, that's just me. I can win without sinking to this level.
Not always the case. I've seen it where a particular player has a bonus / set and doesn't start his turn. To maximize the sets armies, a player waits until others cash, if they don't, they will miss the turn. When the new round starts, they have double armies, including their bonus. Example; holding aussie in the class map, will give them 10 armies to start that round instead of 5 without using the set. This occurs more often in freestyle games. So, unless you are referring to sequential games, this is an obvious advantage and as I previously stated, legalized cheating!Herakilla wrote:\codeblue1018 wrote:Missing turns solely to attain additional armies is nothing more than pathetic play. It's not a strategy; it's a legal form of cheating. Anyone that I encounter that utilizes this form of play goes directly to the ignore list, however, that's just me. I can win without sinking to this level.
its not additional armies they actually get less armies more often than not, at least in games im playing since i hit them HARD if they miss a turn
ya i was refering to seq games and your point is true, i hate people who skip turns as a strategy believe me, i have a few of them on my ignore list but i just want to say you can hurt them far more than they can hurt you coming back is you do things rightcodeblue1018 wrote:Not always the case. I've seen it where a particular player has a bonus / set and doesn't start his turn. To maximize the sets armies, a player waits until others cash, if they don't, they will miss the turn. When the new round starts, they have double armies, including their bonus; example; holding aussie in the class map, will give them 10 armies to start that round without using the set. This occurs more often in freestyle games. So, unless you are referring to sequential games, this is an obvious advantage and as I previously stated, cheating!Herakilla wrote:\codeblue1018 wrote:Missing turns solely to attain additional armies is nothing more than pathetic play. It's not a strategy; it's a legal form of cheating. Anyone that I encounter that utilizes this form of play goes directly to the ignore list, however, that's just me. I can win without sinking to this level.
its not additional armies they actually get less armies more often than not, at least in games im playing since i hit them HARD if they miss a turn
and i would personally hate you so lets not go there lolsting5 wrote:i personally think that missing a turn is an okay strategy, but i dont like it because it slows the game down. If it didn't slow the game down i would personally use it.
now that freestyle has been fixed i have a feeling that those people only log on once a day and that happens to be close to the end of their turnsting5 wrote:The thing that i really hate is when some one waits untill the last moment to make their move. that just wastes everyones time.