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http://www.conquerclub.com/forum/viewtopic.php?t=32474
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Alright, heres the next update thenColeman wrote:You better hurry up, we need 'normal' maps in each quench group to keep the purists happy.Bad Speler wrote:Finally had some spare time for another update...I've only taken care of the mountains for now, rivers will be in the next update.

I don't follow... are you not working from a photoshop file to begin with?Bad Speler wrote:I've tried adding a blur to the river mouths using photoshop. Please keep in mind, from now on this will be a bit of a nuisance updating, as I have to import it into photoshop each time and blur it again each time.

and I still do except for the blurspinwizard wrote:he used to use inkskape
What would you suggest I replace it with?oaktown wrote:Some elements don't play along, however, especially the symbols in what would be France. When you have some serious elements it makes the less serious elements look like they aren't that way intentionally.
I'll try thinning out the borders a bit.oaktown wrote:My biggest concern is with the borders. The territory borders are very fine, while the borders between regions are very heavy. It gives the impression that they are unpassables, which of course they aren't. I would prefer to see all of the borders the same weight, or at least more similar than they are at present. The color difference alone would be enough to define the bonus regions.
Great, i thought i had already fixed that!!!oaktown wrote:And are there a couple of stray lines going through the image? One cuts right through Iberia.

Unfortunately thats the best I can get the rivers. I've tried made the textures show up as much as I could. EDIT: funny how somtimes the simplest solutions tend to be missed...it turns out I've accidently been using a different water texture from a previous version. I'll see how well i can get it to show up now. Thanks for your persistance in this Rj, or i may never have caught this error.RjBeals wrote:Looks great Bad Speler. I like the images in the gray area. without them it would just be too much dead space. Still my only question is why you can't get the grainy water pattern to show in your rivers? It seriously is something that I'm not worried about, as your map is ready for quenching, I'm just wondering if it's the way you built your layers - and would require reworking too much?
And why would anyone need a large map when the small map is perfect! Nice job (again) man. Can't wait to play.
No time now, it'll be in the next update probably tomorrow afternoon.cena-rules wrote:1 thing is the terr Cantabria
I would move the name up and right and the army circle up. Nice map though
