So I've been tasked with organizing a Risk tournament that will take place in January for my student society. I've played in real life tournaments before, but never organized one so I was wondering if any of you have any advice.
Here is some background info/ideas I've had already:
- We have 3 hours for the tournament so I was thinking of doing it in two rounds: a preliminary and a championship.
- The way I've done it in the past is to modify the rules so that after an hour(or so) of gameplay, a score is calculated for each player based on
- 1. number of territories held
- 2. Which continents are held(different continents having a different score)
- 3. Total number of units on the board
- 4. Number of conquer cards still in hand(which must be less than 5 of course)
So basically I have 2 main questions.
- 1. How do you guys think I should weight the scoring? That is, should Total number of units be more important than total number of territories, etc?
- 2. What time limit should I use for turn length and how long should each round last before scoring? I assume it would be nice to have a break between rounds so like 75 minutes for round 1, 30 minute break then 75 for round 2?
That's what I've got so far. If anyone has any advice it would be greatly appreciated!
Thanks,
Grey
