Tupence wrote:In your suggestion, what "round speed" settings would be available? For example, if the game was set to 6 hours, most people would probably miss at least 1 out of 4 turns, just through being asleep or at work and unable to play.
Correct me if I am wrong, but the impression that I got when I was playing it out in my mind was that it was aimed towards very low round speeds (he may have just said 90 seconds to 48 hours so as to have a wide range of possible round speeds) such as 15 minutes, 30 minutes, up to a maximum of 2 hours (but not limited to only those times).
For example, if a player knows that he will be able to check his games at least once every hour during the time span of, lets say his work day (9 hours), then he would choose the one hour round speed setting, hoping that he would finish the game before he had to go to sleep. This would allow for a minimum of 9 turns (but likely to be triple or quadruple that because many people playing a game do not wait until the last 2 minutes of their allotted time to take their turns). Another example would be if someone is working on a project/homework assignment and they knew that they had a long night ahead of them. They know that they are going to be at the computer for the next few hours and they might choose to play a game with 15 or 30 minute round speeds.
Obviously these are only two unique examples that might occur, but using their knowledge of past games and maps and knowing how long a game takes (by that I mean *on average* how many rounds/turns a game on a specific map would take to play out), a player would take that into consideration when joining/creating one of these type of games.
As with these two examples and with any other reason as to why someone might choose to play a 30 minute, 1 hour, etc. round speed setting, is because they might want to actually try and get something productive done (in the physical world), instead of being glued to the computer screen if they were to play a speed game.
Of course, this may or may not have been the main reason/intent for shorter round speeds, but that is what I deduced from it.
Personally, I think that if everything else here is rejected, I would like to at least see a 12 hour round speed implemented.
Also, for the search options, maybe if the various round speed options were implemented, then the search query could have 5 or 6 different options instead of either
a) having to enter a specific time for each search...or
b) having 15 or 20 options for every 5, 10, 15 minute interval of time that would be present such as....
1) Speed Game (5 Minutes(
2) 10 Minutes - 2 Hours
3) 2 Hours - 12 Hours
4) 12 Hours
5) Regular (24 Hours)
6) Extended (48 Hours)