Moderator: Cartographers
Get outta here, boi! Any plans on making a draft yourself, Andy, dear?natty_dread wrote:Ahem... Antarctica.
Sounds neat. If someone wants to post a draft, I'd love to help with the gameplay and XMLshakeycat wrote:Would it be a straightforward map, or one with various ups and downs to it, sort of like what Victor posted?
Bonuses for securing fresh water and various foods, shelter, then killer neutrals or decay if you walk through quicksand, fall over cliff/into pit, find dangerous animal, poison plant. Probably lots of dead ends, or difficult passes to get around the island (MUST go through quicksand to reach banana tree?), which is why nobody lives there. Starting points at shipwrecks or planewrecks, a downed hot air balloon.
*Yay!* I'll try to have a draft up tomorrow or Friday.AndyDufresne wrote:I'll have to see what this looks like, since I'm only half-adept at envisioning maps from textual descriptions. The gameplay isn't really my thing, but I'll make sure to keep an eye on the map development nonetheless.
--Andy
Good points, especially the one about Purity and Elements - though I want to make sure Andy likes the general draft first before making small changes. I know he prefers simpler maps. Anywho, about the starting positions, I'm afraid the map would be atrociously unbalanced if each person only started with a beach territory - talk about a quick elimination...Riskismy wrote:Nice, should be fun to fight for the obelisks.
Not sure I like that all (or most) of the forest are non-neutral territories. I'd consider having just the beach area as starting positions, as this give the map more time to develop, so to say, and lends much more of a 'rush to the center' aspect.
Also, I don't think the obelisks are balanced. Not sure about Might, as it's hard to compare the many opportunities of attack it provides with the bonus armies of the other two, but Purity and Elements are certainly not on par with each other.
Right, didn't see that. Maybe we could have just the beach and first 'ring' of outer forest territories as non-neutrals.Victor Sullivan wrote:Anywho, about the starting positions, I'm afraid the map would be atrociously unbalanced if each person only started with a beach territory - talk about a quick elimination...