Moderator: Cartographers

Sort of. The XML update was so that you could set a maximum number of starting positions (g.e. There might be eight starting positions, but you set it so that one can only get a max of 2 of those, so when you play 1v1, you aren't each getting 4 starting positions).shocked439 wrote:Isn't this why the new XML update allowed for mapmakers to set a number of starting positions based on number of players?
I think you misunderstand the word "ideal" in this context...Victor Sullivan wrote:Neat idea! But you would have to make 8 non-ideal starting positions, because otherwise two players would get the ideal positions and therefore the advantage, no?

I officially asked that (or something like that) few months ago directly to the turtle but it was an unlucky attempt. It requires some heavy changes to the current code, so it's not a feasible thing right now.DiM wrote:everything would be so much easier if multiple xmls per map were allowed. i asked for this years ago but my plea fell on deaf ears.
It would only require changes to the code if the goal was to record all games using all the XML variants as belonging to one map. Frankly, I don't see the reason to do that. If the XML is different, then the gameplay is different, and the records should be kept separate. Put them on the map browser as D-Day (2 Player) and D-Day (3 or more). There's no reason why two maps could not be created using common images (or separate but identical copies) and different XML files. And apparently, the system can enforce an upper limit on the number of players (some maps are restricted to six or less, I believe). So restricting that further to just two players seems relatively straightforward. However, it would likely require code changes to enforce a new minimum number of players. I can only speculate as to how extensive such changes would be, but it is hard to imagine them being much of anything.thenobodies80 wrote:I officially asked that (or something like that) few months ago directly to the turtle but it was an unlucky attempt. It requires some heavy changes to the current code, so it's not a feasible thing right now.DiM wrote:everything would be so much easier if multiple xmls per map were allowed. i asked for this years ago but my plea fell on deaf ears.
But I'm a stubborn guy....you'll see.