Moderator: Tournament Directors
I think a good start is to compare them with regular team tournaments (doubles/triples/quadruples). Rule states that there must be at least 8 teams, so I think large team tournaments should also feature the need of having at least 8 sides.Night Strike wrote:We've had some tournaments where even half the number of participants would have made up the winning team.


How can there be a transition period that you would like? We're allowing the ones already announced to continue without being canceled outright. Isn't that a transition? We're hoping to have something developed within 2 months. Can't your tournament just get announced then?IcePack wrote:What?? No transition period?
That's a little irritating, as I've been working on the set up of a new tournament in my free time for awhile now (large team) discussed with an admin in chat a week / week n half ago to make sure I was within TO rules and suddenly the tournament can't even be played?
What a waste of time.


But if we had given a one month warning (or however long), people would just pile up their tournaments all at once, even though we already said we don't have consistent rules or policies regarding large-team tournaments. And sorry, you can't claim people wouldn't do that because when we gave a full weekend before implementing the new minimum tournament requirements, some organizers posted a bunch of new tournaments to get in under the old rules.IcePack wrote:Sure it can, anything can wait. Just frustrating when you put time into your 1st tournament concept and then can't do it for 2 months.
Transition period could be a warning, like "hey next month were stopping them" instea of effective immediately. Yes it's great ones advertised can move forward, but that doesn't address the ones not yet advertised but have had work put into them.
I understand the reason, like I said just annoying as I took extra time getting feedback for my first tournament making sure it works and within rules but had I rushed to post it it would have been ok to continue on.
IcePack


This had better be a good one, I'm looking forward to it!IcePack wrote:Oh well. See you in 2 months then.
IcePak

Well, depends on what new rules / criteria they put on these games. assuming I'm still able to run it in 2 months, I think it will be a great new large scale team game tournament series.Tupence wrote:This had better be a good one, I'm looking forward to it!IcePack wrote:Oh well. See you in 2 months then.
IcePak

I highly recommend you work on organizing some smaller tournaments first. There is a very good likelihood that there will be a minimum number of tournaments that an organizer must have already organized before hosting a large-team tournament. We currently require that international tournament organizers must have organized 1 completed regular tournament, so we'll probably require at least that for large-team tournaments.IcePack wrote:Because it was my first I was taking my time and getting lots of feedback before I posted it.


I understand unique ideas can seem like more fun but sometimes something fairly simple like my "patrickaa317's Trips Across the USA" tourney is quite fun too. I'd suggest getting some of these going just in case there is a minimum number of tourney's required, that way we won't have to wait for your large team one.IcePack wrote:I don't really have unique ideas for regular sized tournaments, there are so many variations in place already. I chose large scale as it'd be unique, interesting, something new to CC and not stepping on peoples toes who runnthe small scale tournaments.
Otherwise I'd just be running a basic tournament set up to run thru the motions to meet minimum qualifications, which adds nothing to the site or CC tournament experience.
If I have to I will...
IcePack

Thanks mate. I'm working to rescue a tournament or two and I'm also just started a basic 32 player cookie cutter random map thing. Nothing special. That way I'll have 3-4 of them done and under my belt for the one that i actually wanted to do.patrickaa317 wrote:I understand unique ideas can seem like more fun but sometimes something fairly simple like my "patrickaa317's Trips Across the USA" tourney is quite fun too. I'd suggest getting some of these going just in case there is a minimum number of tourney's required, that way we won't have to wait for your large team one.IcePack wrote:I don't really have unique ideas for regular sized tournaments, there are so many variations in place already. I chose large scale as it'd be unique, interesting, something new to CC and not stepping on peoples toes who runnthe small scale tournaments.
Otherwise I'd just be running a basic tournament set up to run thru the motions to meet minimum qualifications, which adds nothing to the site or CC tournament experience.
If I have to I will...
IcePack

i have some advice for you IcePackIcePack wrote:Thanks mate. I'm working to rescue a tournament or two and I'm also just started a basic 32 player cookie cutter random map thing. Nothing special. That way I'll have 3-4 of them done and under my belt for the one that i actually wanted to do.patrickaa317 wrote:I understand unique ideas can seem like more fun but sometimes something fairly simple like my "patrickaa317's Trips Across the USA" tourney is quite fun too. I'd suggest getting some of these going just in case there is a minimum number of tourney's required, that way we won't have to wait for your large team one.IcePack wrote:I don't really have unique ideas for regular sized tournaments, there are so many variations in place already. I chose large scale as it'd be unique, interesting, something new to CC and not stepping on peoples toes who runnthe small scale tournaments.
Otherwise I'd just be running a basic tournament set up to run thru the motions to meet minimum qualifications, which adds nothing to the site or CC tournament experience.
If I have to I will...
IcePack
Cheers,
IcePack


Any update on this? I have one in the works that I want to kick off sooner than later. Can I send the details to a TD to get it approved?Night Strike wrote:Effective immediately, I am making an executive decision to put a hold on ALL new Large-Team Tournaments.
I admire the creativity that many organizers have put into organizing tournaments that involve teams larger than your typical doubles/triples/quads that the site naturally provides, but with these elaborate tournaments also means more caveats that we Tournament Directors have to investigate to make sure the tournaments are within the rules and require an adequate number of games for each player to justify the number of medals that organizers are requesting for their winners. Our minimum requirements and medals policies currently indicate that generally all members of winning teams will get winners medals no matter how many players are on the team, but we've come to realize that this blanket policy is not working. We've had some tournaments where even half the number of participants would have made up the winning team. In order to give us time to develop a better policy for this growing area of tournaments, we have decided to put a hold on all new Large-Team Tournaments. Hopefully this will stop the hodge-podge approach we've taken to allowing these tournaments as well as give us time to get input from the community. If you have any suggestions, please post them in this thread. We definitely need opinions from all of you. I hope to have a policy announced within 1-2 months. Thanks for your cooperation and understanding.
~Night Strike
Tournament Commissioner

We're working on it. We should have something ready pretty soon.patrickaa317 wrote:Any update on this? I have one in the works that I want to kick off sooner than later. Can I send the details to a TD to get it approved?Night Strike wrote:Effective immediately, I am making an executive decision to put a hold on ALL new Large-Team Tournaments.
I admire the creativity that many organizers have put into organizing tournaments that involve teams larger than your typical doubles/triples/quads that the site naturally provides, but with these elaborate tournaments also means more caveats that we Tournament Directors have to investigate to make sure the tournaments are within the rules and require an adequate number of games for each player to justify the number of medals that organizers are requesting for their winners. Our minimum requirements and medals policies currently indicate that generally all members of winning teams will get winners medals no matter how many players are on the team, but we've come to realize that this blanket policy is not working. We've had some tournaments where even half the number of participants would have made up the winning team. In order to give us time to develop a better policy for this growing area of tournaments, we have decided to put a hold on all new Large-Team Tournaments. Hopefully this will stop the hodge-podge approach we've taken to allowing these tournaments as well as give us time to get input from the community. If you have any suggestions, please post them in this thread. We definitely need opinions from all of you. I hope to have a policy announced within 1-2 months. Thanks for your cooperation and understanding.
~Night Strike
Tournament Commissioner
Lindax wrote:We're working on it. We should have something ready pretty soon.patrickaa317 wrote:Any update on this? I have one in the works that I want to kick off sooner than later. Can I send the details to a TD to get it approved?Night Strike wrote:Effective immediately, I am making an executive decision to put a hold on ALL new Large-Team Tournaments.
I admire the creativity that many organizers have put into organizing tournaments that involve teams larger than your typical doubles/triples/quads that the site naturally provides, but with these elaborate tournaments also means more caveats that we Tournament Directors have to investigate to make sure the tournaments are within the rules and require an adequate number of games for each player to justify the number of medals that organizers are requesting for their winners. Our minimum requirements and medals policies currently indicate that generally all members of winning teams will get winners medals no matter how many players are on the team, but we've come to realize that this blanket policy is not working. We've had some tournaments where even half the number of participants would have made up the winning team. In order to give us time to develop a better policy for this growing area of tournaments, we have decided to put a hold on all new Large-Team Tournaments. Hopefully this will stop the hodge-podge approach we've taken to allowing these tournaments as well as give us time to get input from the community. If you have any suggestions, please post them in this thread. We definitely need opinions from all of you. I hope to have a policy announced within 1-2 months. Thanks for your cooperation and understanding.
~Night Strike
Tournament Commissioner
It's no use sending anything for approval at this point, we'll have ask for your patience a little longer.
Lx

June 4th Post....June 12th now....8 days....1 week = 7 days..........................Night Strike wrote:We're currently in the process of making some TD changes which is partially holding this up, but I hope to announce them all together by the end of this week.![]()

I had a hold up on one of my TD nominees due to vacations (both his and mine), so once I get him added and trained, and the final wording if this new policy figured out, it will be posted. The framework is already there, the wording just has to be finalized.IcePack wrote:June 4th Post....June 12th now....8 days....1 week = 7 days..........................Night Strike wrote:We're currently in the process of making some TD changes which is partially holding this up, but I hope to announce them all together by the end of this week.![]()