Moderator: Cartographers

You need somewhat complicated continents to accomplish this.koontz1973 wrote:1.On the map in each region/iButho (I believe that these need to be programmed as continents), I have a chieftain that needs to be held to get the bonus. The bonus is hold 2 territs in the region and get +2, hold 4=+4, so on and so on. Using the above, how do I get this into the xml?
Autodeploy with negative value.koontz1973 wrote:2.The territs inside the 150 yard line lose 1 territ per round. How does this get programmed in as well?


I created the first continents of each series with the XML wizard, then loaded the XML to notepad and duplicated each continent as needed and just edited the numbers for each. Then checked for errors in the wizard.koontz1973 wrote:The Antartica map looks pretty straight forward. Figured out the most things but how the hell did you come up with the 3 Kingdoms xml. That is going to take a while to study.



So I just remove the continent part for the chieftain and that should work.natty_dread wrote:#1 is incorrect. You don't define autodeploys in continents, you do it in the territory tags. Refer to documentation...
So you don't need a continent for the chieftain. You have the chieftain territory, in which you have the <bonus> tag for autodeploy. It's a bit confusing since the <continent>s also use the <bonus> tag, however if you create a continent for only the chieftain and define a bonus there, it won't be an autodeploy, it will be a regularly deployed bonus.



No, you'll have to group things... Hm, I'll ponder on some good groupings.koontz1973 wrote:New question. Is it possible to programme in 3 different sets of positions.
1. for the territs surrounding my chieftains. Max of 5.
2. for the river warriors so no one starts with a bonus. Max of 3
3. for the 150 yard troops, so all players start with an equal amount losing 1 territ.
This is the last thing I need to solve before running it through the xml checker.
I'd guess something's not named. Could you perhaps PM me what you have so far? I'd be interested in checking your work.koontz1973 wrote:xmlParseEntityRef: no name
THis came up when I checked the xml. What does it mean?
Sully, i sorted this one for koontz1973....the XML Wizard does not like ampersands.Victor Sullivan wrote:I'd guess something's not named. Could you perhaps PM me what you have so far? I'd be interested in checking your work.koontz1973 wrote:xmlParseEntityRef: no name
THis came up when I checked the xml. What does it mean?
-Sully

Ah, I see.cairnswk wrote:Sully, i sorted this one for koontz1973....the XML Wizard does not like ampersands.Victor Sullivan wrote:I'd guess something's not named. Could you perhaps PM me what you have so far? I'd be interested in checking your work.koontz1973 wrote:xmlParseEntityRef: no name
THis came up when I checked the xml. What does it mean?
-Sully
