Battle of Attrition WWI (FINISHED)Winners in 1st post

Tournaments completed in 2012.

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nebsmith
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Battle of Attrition WWI (FINISHED)Winners in 1st post

Post by nebsmith »

Winners - nolefan5311 & Egel

One year Premium to each member of the surviving team
  1. 11 Round limit on the games.
  2. Each team will start with 60,001 troops
  3. The winners are the last team to have any troops left.

Settings
Auto
Sequential
Flat Rate & Escalating
Chained
Foggy & Sunny
teams
  1. nolefan5311 & Egel
  2. giannikas & Liveoak
  3. TheMoge & markus Oralius
  4. chapcrap & happyfeet
  5. blonderic & alexlau
  6. Struer & Viskehesteren
  7. aaronvollrath & patrickaa317
  8. psychosos & General Bax
maps in order of play
  1. Europe 1914 - Esc/Foggy
  2. Transsib 1914 - Flat Rate/Sunny
  3. Austro-Hungarian Empire - Flat Rate/Sunny
  4. Balkan peninsula - Flat Rate/Sunny
  5. WW1 Ottoman Empire - Flat Rate/Sunny
  6. France - Esc/Foggy
  7. Netherlands - Esc/Foggy
format
The First Campaign
The 8 teams will be randomly drawn against each other for the first campaign. these teams will remain paired for the whole of the campaign and fight each other in a series of battles across the maps until one of them runs out of troops.

The second Campaign
At the end of the first campaign the four surviving armies will be reinforced to half their original strength (30,001). You will not be reinforced further if you finish with more than 30,000 troops.
the 4 teams will then be randomly drawn against each other again and enter the second campaign, where they will battle as in the first until only two remain.

The Final Campaign
The two surviving armies will again be reinforced to half their original stength (30,001), and will fight across the maps until only one remains.
troop losses
Troops lost by winning team
IN ROUND
  1. 100
  2. 100
  3. 100
  4. 200
  5. 300
  6. 400
  7. 500
  8. 700
  9. 700
  10. 900
  11. 1000
  12. 2000
Troops lost by losing team
IN ROUND
  1. 2000
  2. 1000
  3. 900
  4. 700
  5. 700
  6. 500
  7. 400
  8. 300
  9. 200
  10. 100
  11. 100
  12. 100
Troop losses are cumulative, so the closer the game comes to the limit the more equal the troop losses become.
For a game won in round
  1. winners lose 100 - losers lose 2000
  2. winners lose 200 - losers lose 3000
  3. winners lose 300 - losers lose 3900
  4. winners lose 500 - losers lose 4600
  5. winners lose 800 - losers lose 5300
  6. winners lose 1200 - losers lose 5800
  7. winners lose 1700 - losers lose 6200
  8. winners lose 2400 - losers lose 6500
  9. winners lose 3100 - losers lose 6700
  10. winners lose 4000 - losers lose 6800
  11. winners lose 5000 - losers lose 6900
    In round 12 both lose 7000 and the scoring for tournament purposes ends
At the start of round 12 each team will lose 7000 troops and move on to the next battle.
the final battle
The last desperate fight
If a team would be out of troops after a particular round of a game - even if they win the battle - and they don't win in that round or earlier, then at the end of that round the other team will be declared the winners of that campaign.
example
If a team starts a game with 1701-2400 troops then they must win in round 7 or earlier to remain in the campaign.

No team will start a game without enough troops to survive if they win in the 5th round. So they will always scrape up enough reinforcements from somewhere - give those cooks a gun - to bring their strength up to 801 troops.

If both teams would be out in the same round if they won and neither of them wins before that, then the winner of that game - without any limit on rounds - will win the campaign.

I will keep track of this from game to game and inform both teams involved in any battle in which the campaign could be won. This information will include the round a team must win by and also if the game will become a campaign decider, without round limits, if it goes beyond a particular round.
extra rules
  1. Each player can only be in one team.
  2. If a player is kicked from one of the games the other team will be awarded a round 4 win in that game.
  3. You have 48hrs to accept invites.
  4. If a team does not take the field for a battle the other team will be awarded a round 4 win.
  5. If a team fails twice to accept invites the other team will be awarded the campaign.
An up to date troop count will be kept in the next post
Last edited by nebsmith on Wed Jul 04, 2012 11:08 am, edited 52 times in total.
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nebsmith
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Re: Battle of Attrition WWI - Doubles (0-8)

Post by nebsmith »

Spoiler
Troop Counts
Link to all First Campaign Games
the first campaign
Numbers used for draw

Set 1: 4, 7, 1, 6, 2, 5, 8, 3
Timestamp: 2011-12-07 19:23:32 UTC

Match 1 - After Game 14
chapcrap
happyfeet
Troops - WINNERS
versus
aaronvollrath
patrickaa317
Troops - 0

Match 2 - After Game 10
nolefan5311
Egel
Troops - WINNERS
versus
Struer
Viskehesteren
Troops - 0

Match 3 - After Game 11
Liveoak
Troops - WINNERS
versus
blonderic
alexlau
Troops - 0

Match 4 - After Game 11
psychosos
General Bax
Troops - 0
versus
TheMoge
markus Oralius
Troops - WINNERS
Link to all Second Campaign Games
the second campaign
Numbers used for draw
Set 1: 1, 2, 3, 4

Match 1 - After Game 7
chapcrap
happyfeet
Troops - 0
versus
nolefan5311
Egel
Troops - WINNERS

Match 2 - After Game 6
giannikas
Liveoak
Troops - 0
versus
TheMoge
markus Oralius
Troops - WINNERS
Link to all Final Campaign Games
the final campaign
The Final - After Game 6
nolefan5311
Egel
Troops - 5,600
versus
TheMoge
markus Oralius
Troops - 801
Last edited by nebsmith on Tue Jun 26, 2012 11:49 am, edited 75 times in total.
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nolefan5311
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Re: Battle of Attrition WWI - Doubles (0-8)

Post by nolefan5311 »

nolefan5311
Egel

Thanks!
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Serbia
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Location: Detroit

Re: Battle of Attrition WWI - Doubles (0-8)

Post by Serbia »

Sorry, but with the point system drawn up the way it is, this tourney will not work. In Round 6, the winning team is still losing fewer troops than the losing team is, but in Round 7, you're actually PUNISHING the team that wins, by causing them to lose armies. Which completely removes the incentive to win the game. In fact, you're better off losing the game in 12 rounds than you are winning in 5.

The "troop losses" will have to be re-worked, to eliminate the advantage given to the loser.
CONFUSED? YOU'LL KNOW WHEN YOU'RE RIPE
saxitoxin wrote:Serbia is a RUDE DUDE
may not be a PRUDE, but he's gotta 'TUDE
might not be LEWD, but he's gonna get BOOED
RUDE
nebsmith
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Re: Battle of Attrition WWI - Doubles (0-8)

Post by nebsmith »

Responding to Serbia has made me realise that it is actually an 11 round limit on games.
I think the scoring system is ok and have added in an extra table to make the troops lost by both teams clearer.

Waiting to hear back from Serbia to see if I have answered his concerns.
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nebsmith
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Re: Battle of Attrition WWI - Doubles (0-8)

Post by nebsmith »

All ok - open for sign-ups
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Serbia
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Re: Battle of Attrition WWI - Doubles (1-8)

Post by Serbia »

My answer to nebsmith (from pm conversation)
Serbia wrote:I think the updated score looks fine now. This way, you still get a benefit for winning the game. I wouldn't even mind if the scoring was closer in later rounds, I just don't think it was right to give the advantage to the team that loses.

Short story - looks good to me, thanks!
:)
CONFUSED? YOU'LL KNOW WHEN YOU'RE RIPE
saxitoxin wrote:Serbia is a RUDE DUDE
may not be a PRUDE, but he's gotta 'TUDE
might not be LEWD, but he's gonna get BOOED
RUDE
giannikas
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Re: Battle of Attrition WWI - Doubles (1-8)

Post by giannikas »

giannikas and Liveoak, thanks
TheMoge
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Joined: Sun Feb 13, 2011 8:19 pm

Re: Battle of Attrition WWI - Doubles (1-8)

Post by TheMoge »

In please!

TheMoge
Markus Oralius
chapcrap
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Re: Battle of Attrition WWI - Doubles (1-8)

Post by chapcrap »

me and happyfeet
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blonderic
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Re: Battle of Attrition WWI - Doubles (1-8)

Post by blonderic »

in please, blonderic,alexlau
Viskehesteren
Posts: 11
Joined: Tue Nov 02, 2010 2:08 am

Re: Battle of Attrition WWI - Doubles (1-8)

Post by Viskehesteren »

In plz

Struer + Viskehesteren
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aaronvollrath
Posts: 1083
Joined: Thu Feb 08, 2007 9:12 am

Re: Battle of Attrition WWI - Doubles (1-8)

Post by aaronvollrath »

in please:
aaronvollrath
patrickaa317
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General Bax
Posts: 1859
Joined: Wed Oct 13, 2010 11:32 am

Re: Battle of Attrition WWI - Doubles (1-8)

Post by General Bax »

psychosos & general bax
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silversun6
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Re: Battle of Attrition WWI - Doubles (1-8)

Post by silversun6 »

in plz

silversun6 & benga
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bcoop
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Re: Battle of Attrition WWI - Doubles (1-8)

Post by bcoop »

in please
pajarito and bcoop
nebsmith
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Re: Battle of Attrition WWI - Doubles (FULL)

Post by nebsmith »

Sorry about the delay on this one but I had stopped checking it as there were no sign-ups for a couple of weeks.

All in except the last 2 teams, I will use you as reserves if we get any first round dissapearences.

Now Full and awaiting privs.
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TheMoge
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Re: Battle of Attrition WWI (The First Campaign) 13 Dec

Post by TheMoge »

Hey I don't think you're doing your math quite right here, we won in Round 6, so shouldn't we have only lost 1200 troops? You have us listed as having lost 2000 troops.
nebsmith
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Re: Battle of Attrition WWI (The First Campaign) 13 Dec

Post by nebsmith »

Sorry about that - I did have you down as losing 1200 but typed a 0 instead of an 8. I will be more careful in future.
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mcshanester29
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Re: Battle of Attrition WWI (The First Campaign) 24 Jan

Post by mcshanester29 »

Still Active
nebsmith
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Re: Battle of Attrition WWI (The First Campaign) 24 Jan

Post by nebsmith »

Thank you mcshanester29
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mcshanester29
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Re: Battle of Attrition WWI (The First Campaign) 17 Feb

Post by mcshanester29 »

This Tournament is Still Active
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mcshanester29
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Re: Battle of Attrition WWI (The First Campaign) 12 Mar

Post by mcshanester29 »

This Tournament is Still Active
nebsmith
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Re: Battle of Attrition WWI (The Second Campaign) 2 Apr

Post by nebsmith »

Ok - the second campaign is ready to go.
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nebsmith
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Re: Battle of Attrition WWI (The Second Campaign) 27 Apr

Post by nebsmith »

still active
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