Battle of Attrition WWI (FINISHED)Winners in 1st post
Posted: Tue Nov 01, 2011 12:07 pm
Winners - nolefan5311 & Egel
One year Premium to each member of the surviving team
Settings
Auto
Sequential
Flat Rate & Escalating
Chained
Foggy & Sunny
An up to date troop count will be kept in the next post
One year Premium to each member of the surviving team
- 11 Round limit on the games.
- Each team will start with 60,001 troops
- The winners are the last team to have any troops left.
Settings
Auto
Sequential
Flat Rate & Escalating
Chained
Foggy & Sunny
teams
- nolefan5311 & Egel
- giannikas & Liveoak
- TheMoge & markus Oralius
- chapcrap & happyfeet
- blonderic & alexlau
- Struer & Viskehesteren
- aaronvollrath & patrickaa317
- psychosos & General Bax
maps in order of play
- Europe 1914 - Esc/Foggy
- Transsib 1914 - Flat Rate/Sunny
- Austro-Hungarian Empire - Flat Rate/Sunny
- Balkan peninsula - Flat Rate/Sunny
- WW1 Ottoman Empire - Flat Rate/Sunny
- France - Esc/Foggy
- Netherlands - Esc/Foggy
format
The First Campaign
The 8 teams will be randomly drawn against each other for the first campaign. these teams will remain paired for the whole of the campaign and fight each other in a series of battles across the maps until one of them runs out of troops.
The second Campaign
At the end of the first campaign the four surviving armies will be reinforced to half their original strength (30,001). You will not be reinforced further if you finish with more than 30,000 troops.
the 4 teams will then be randomly drawn against each other again and enter the second campaign, where they will battle as in the first until only two remain.
The Final Campaign
The two surviving armies will again be reinforced to half their original stength (30,001), and will fight across the maps until only one remains.
The 8 teams will be randomly drawn against each other for the first campaign. these teams will remain paired for the whole of the campaign and fight each other in a series of battles across the maps until one of them runs out of troops.
The second Campaign
At the end of the first campaign the four surviving armies will be reinforced to half their original strength (30,001). You will not be reinforced further if you finish with more than 30,000 troops.
the 4 teams will then be randomly drawn against each other again and enter the second campaign, where they will battle as in the first until only two remain.
The Final Campaign
The two surviving armies will again be reinforced to half their original stength (30,001), and will fight across the maps until only one remains.
troop losses
Troops lost by winning team
IN ROUND
IN ROUND
For a game won in round
IN ROUND
- 100
- 100
- 100
- 200
- 300
- 400
- 500
- 700
- 700
- 900
- 1000
- 2000
IN ROUND
- 2000
- 1000
- 900
- 700
- 700
- 500
- 400
- 300
- 200
- 100
- 100
- 100
For a game won in round
- winners lose 100 - losers lose 2000
- winners lose 200 - losers lose 3000
- winners lose 300 - losers lose 3900
- winners lose 500 - losers lose 4600
- winners lose 800 - losers lose 5300
- winners lose 1200 - losers lose 5800
- winners lose 1700 - losers lose 6200
- winners lose 2400 - losers lose 6500
- winners lose 3100 - losers lose 6700
- winners lose 4000 - losers lose 6800
- winners lose 5000 - losers lose 6900
In round 12 both lose 7000 and the scoring for tournament purposes ends
the final battle
The last desperate fight
If a team would be out of troops after a particular round of a game - even if they win the battle - and they don't win in that round or earlier, then at the end of that round the other team will be declared the winners of that campaign.
example
If a team starts a game with 1701-2400 troops then they must win in round 7 or earlier to remain in the campaign.
No team will start a game without enough troops to survive if they win in the 5th round. So they will always scrape up enough reinforcements from somewhere - give those cooks a gun - to bring their strength up to 801 troops.
If both teams would be out in the same round if they won and neither of them wins before that, then the winner of that game - without any limit on rounds - will win the campaign.
I will keep track of this from game to game and inform both teams involved in any battle in which the campaign could be won. This information will include the round a team must win by and also if the game will become a campaign decider, without round limits, if it goes beyond a particular round.
If a team would be out of troops after a particular round of a game - even if they win the battle - and they don't win in that round or earlier, then at the end of that round the other team will be declared the winners of that campaign.
example
If a team starts a game with 1701-2400 troops then they must win in round 7 or earlier to remain in the campaign.
No team will start a game without enough troops to survive if they win in the 5th round. So they will always scrape up enough reinforcements from somewhere - give those cooks a gun - to bring their strength up to 801 troops.
If both teams would be out in the same round if they won and neither of them wins before that, then the winner of that game - without any limit on rounds - will win the campaign.
I will keep track of this from game to game and inform both teams involved in any battle in which the campaign could be won. This information will include the round a team must win by and also if the game will become a campaign decider, without round limits, if it goes beyond a particular round.
extra rules
- Each player can only be in one team.
- If a player is kicked from one of the games the other team will be awarded a round 4 win in that game.
- You have 48hrs to accept invites.
- If a team does not take the field for a battle the other team will be awarded a round 4 win.
- If a team fails twice to accept invites the other team will be awarded the campaign.