DOODLE FERTILISATION

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ManBungalow
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DOODLE FERTILISATION

Post by ManBungalow »

Map Name: DOODLE FERTILISATION
Mapmaker(s): ManBungalow
Number of Territories: Eleven
Special Features: To be the first map with both a winning condition and a losing condition

Inspired by Coleman's classic thread: http://www.conquerclub.com/forum/viewto ... 63&t=31213

Map Image:
Click image to enlarge.
image
Image
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tkr4lf
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Re: DOODLE FERTILISATION

Post by tkr4lf »

I would play this.
ManBungalow
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Re: DOODLE FERTILISATION

Post by ManBungalow »

Application for Supersize is currently under review.
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Army of GOD
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Re: DOODLE FERTILISATION

Post by Army of GOD »

I'm failing to understand why holding Army of GOD doesn't give you a bonus of 1,00 troops.
mrswdk is a ho
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Butters1919
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Re: DOODLE FERTILISATION

Post by Butters1919 »

Could we please take this further?! I want ovaries, testicles, uterus, vas deferens, the whole lot!
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MoB Deadly
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Re: DOODLE FERTILISATION

Post by MoB Deadly »

ManBungalow wrote: Special Features: To be the first map with both a winning condition and a losing condition
:lol: :lol: :lol: :lol: :lol: :lol: :lol: :lol: :lol: :lol: :lol:
Army of GOD wrote:I'm failing to understand why holding Army of GOD doesn't give you a bonus of 1,00 troops.
cuz 1,00 isn't a number, duh!
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Art by: codierose | High Score: 2550
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Victor Sullivan
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Re: DOODLE FERTILISATION

Post by Victor Sullivan »

It's nice to see the Cartographers are seeing what it feels like for the Multi Hunters to have to deal with spurious reports! :lol:

But seriously, folks,
Army of GOD wrote:LOCK THIS F*CKING THREAD!
-Sully
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thenobodies80
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Re: DOODLE FERTILISATION

Post by thenobodies80 »

ManB you did what I can't do (due my blue color and current role on this site).

Thanks! I love you for this topic! :mrgreen:

Unfortunately this map doesn't meet the current standard to be considered a working draft so I move it into the ideas subforum.
Drafting Room Guidelines

To be considered a Working Draft a project must be more than just an idea; a Draft should have a clear thematic focus, a plan for how the gameplay will work, and a basic image which should include:
  • 1. Territory Labels - temporary names or numbers will suffice, and are always open to change.
    2. Borders/Paths/Impassables - it should be made clear where territories do/do not connect.
    3. Bonus Areas - where combinations/groups of territories will award a bonus, this should be indicated on the map.
    4. Legend - speculative bonus values and explanations of any attack rules or gameplay features.
Draft images should generally not be larger than 630x600px (small image) or 840x800px (large image).
My serious suggestion is to continue your other map project.

[Moved] but not locked

Nobodies

P.s. you're a genius, when you learn to read in my mind?
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Industrial Helix
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Re: DOODLE FERTILISATION

Post by Industrial Helix »

Click image to enlarge.
image
Sketchblog [Update 07/25/11]: http://indyhelixsketch.blogspot.com/
Living in Japan [Update 07/17/11]: http://mirrorcountryih.blogspot.com/
Russian Revolution map for ConquerClub [07/20/11]: http://www.conquerclub.com/forum/viewto ... 1&t=116575
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