agentcom wrote:Anyone ever been in a community-run tournament on a random map? How did they do tiebreakers there? I've spent a bit of time thinking about the tiebreakers and auto-tourney format, and also discussed with BW the same (as one of the beta testers). Just like the conversation above demonstrates, there seems to be a downside to every option.
You might be interested though in knowing that BW basically agrees/recognizes that the system has some problems. Re-evaluating the tiebreaker system is at least on his radar, but it sounded to me like he's got other major projects to do before it makes it on to the to-do list.
Generally, community-run tournaments are only trying to figure out first-place. The problem (and the need for so many tiebreakers) in auto-tourneys is that they are trying to place the top 5 (actually they order the entire tournament pool).
Community run tiebreakers are almost always another random game.
I have suggested, although the thread is now buried in Tournament Discussion, that just having a random tiebreaker would be just as good (i.e. a random pick of the list of players).