The Labyrinth with trench

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backspin
Posts: 41
Joined: Thu May 31, 2007 6:32 am
Location: Los Angeles, CA

The Labyrinth with trench

Post by backspin »

Currently playing an assassin game in the labyrinth (http://www.conquerclub.com/game.php?game=13922157). It just occurred to me that the game is not winnable with trench warfare due to the fact that the ring of fire destroys all troops at the beginning of a turn. This means that it is impossible to reach a players slave entrance and ultimately destroy them. What can we do?

The map was chosen randomly...I wonder if their are other maps with unwinnable settings? Maybe exclude certain maps from the random pool with certain settings (ie trench warfare without nukes/zombies)

Also sorry if this is the wrong board, wasn't sure where to post this.
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TheForgivenOne
Posts: 5998
Joined: Fri May 15, 2009 8:27 pm
Gender: Male
Location: Lost somewhere in the snow. HELP ME

Re: The Labyrinth with trench

Post by TheForgivenOne »

backspin wrote:Currently playing an assassin game in the labyrinth (http://www.conquerclub.com/game.php?game=13922157). It just occurred to me that the game is not winnable with trench warfare due to the fact that the ring of fire destroys all troops at the beginning of a turn. This means that it is impossible to reach a players slave entrance and ultimately destroy them. What can we do?

The map was chosen randomly...I wonder if their are other maps with unwinnable settings? Maybe exclude certain maps from the random pool with certain settings (ie trench warfare without nukes/zombies)

Also sorry if this is the wrong board, wasn't sure where to post this.
With trench warfare you can only assault from regions held continuously since the start of your turn. If you conquer a region (or re-conquer a region) you cannot assault further from that region during the same turn. The one exception being 'killer neutrals' (explained on the Gameplay Notes page) from which you may continue assaulting.
:)
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