Setup URL:
http://xbecuk.com/cc/tournament/setup/
From this URL you can either enter a tournament name, or you can enter a comma separated list of games.
Example: using it to score this currently ongoing tournament : "Random 666 - Standard"
http://xbecuk.com/cc/tournament/?tname= ... 0&showBB=1
When you setup one of these URL's it can be shared as a "Live Scoring" link. You can also use a URL shortening service for an easier link like this:
http://tiny.cc/mjvgby (a bunch of free URL shortening services out there)
Features:
- Live scoring,
Score Resets (Based on game labels)
Copy/Paste BBcode Tables
Excel exports
- Points Per win
Bonus points per kill
Bonus points for first kill of game
Bonus points for "streak" kills (2nd,3rd,4th etc. kill in a row)
Bonus points for winning by objective
Bonus points for winning by round limit (Can be negative points)
Bonus points for kills before a specified round*
Option to adjust points based on how many players are in each game (For tournaments with different game sizes in each round)
- Points
Wins
Kills
Average Rounds Per win
Number of "first kills"
Number of "streak kills"
Fastest Win
Number of "First Deaths"
Total number of rounds survived*
Sample Copy/Paste BBcode:
Scoring:
Spoiler
Spoiler
Game 16405623
Players:Dukasaur,KingKraus,Vonkillenoffen,morleyjoe,ch0rn,chidone
Game State: Finished
Map: Classic Cities: London
Winner: KingKraus,
Game 16405622
Players:Dukasaur,KingKraus,Vonkillenoffen,morleyjoe,ch0rn,chidone
Game State: Finished
Map: WWII Iwo Jima
Winner: KingKraus,
Game 16405621
Players:Dukasaur,KingKraus,Vonkillenoffen,morleyjoe,ch0rn,chidone
Game State: Finished
Map: Rail USA
Winner: ch0rn,
Game 16405620
Players:Dukasaur,KingKraus,Vonkillenoffen,morleyjoe,ch0rn,chidone
Game State: Finished
Map: Japan
Winner: KingKraus,
Game 16405619
Players:Dukasaur,KingKraus,Vonkillenoffen,morleyjoe,ch0rn,chidone
Game State: Finished
Map: Africa
Winner: morleyjoe,
Game 16405618
Players:Dukasaur,KingKraus,Vonkillenoffen,morleyjoe,ch0rn,chidone
Game State: Finished
Map: Central America
Winner: Dukasaur,
Game 16405566
Players:Kevi,pindary,CrazyIvans,molespe,Butters1919,alec.ramsden
Game State: Finished
Map: Napoleonic Europe
Winner: Butters1919,
Game 16405565
Players:Kevi,pindary,CrazyIvans,molespe,Butters1919,alec.ramsden
Game State: Finished
Map: Fractured America
Winner: Butters1919,
Game 16405564
Players:Kevi,pindary,CrazyIvans,molespe,Butters1919,alec.ramsden
Game State: Finished
Map: District of Alaska
Winner: pindary,
Game 16405562
Players:Kevi,pindary,CrazyIvans,molespe,Butters1919,alec.ramsden
Game State: Finished
Map: Rail South America
Winner: Butters1919,
Game 16405561
Players:Kevi,pindary,CrazyIvans,molespe,Butters1919,alec.ramsden
Game State: Finished
Map: USA Southeast
Winner: molespe,
Game 16405558
Players:Kevi,pindary,CrazyIvans,molespe,Butters1919,alec.ramsden
Game State: Finished
Map: CCU
Winner: molespe,
Game 16405469
Players:reallybignads,abygorb,Silly+Knig-it,thelord,actorday,goldenwarrior
Game State: Finished
Map: Chinese Checkers
Winner: abygorb,
Game 16405468
Players:reallybignads,abygorb,Silly+Knig-it,thelord,actorday,goldenwarrior
Game State: Finished
Map: Labyrinth
Winner: thelord,
Game 16405467
Players:reallybignads,abygorb,Silly+Knig-it,thelord,actorday,goldenwarrior
Game State: Finished
Map: Magyarország
Winner: abygorb,
Game 16405466
Players:reallybignads,abygorb,Silly+Knig-it,thelord,actorday,goldenwarrior
Game State: Finished
Map: Vertex
Winner: thelord,
Game 16405462
Players:reallybignads,abygorb,Silly+Knig-it,thelord,actorday,goldenwarrior
Game State: Finished
Map: Poison Rome
Winner: actorday,
Game 16405460
Players:reallybignads,abygorb,Silly+Knig-it,thelord,actorday,goldenwarrior
Game State: Finished
Map: Texan Wars
Winner: actorday,
Players:Dukasaur,KingKraus,Vonkillenoffen,morleyjoe,ch0rn,chidone
Game State: Finished
Map: Classic Cities: London
Winner: KingKraus,
Game 16405622
Players:Dukasaur,KingKraus,Vonkillenoffen,morleyjoe,ch0rn,chidone
Game State: Finished
Map: WWII Iwo Jima
Winner: KingKraus,
Game 16405621
Players:Dukasaur,KingKraus,Vonkillenoffen,morleyjoe,ch0rn,chidone
Game State: Finished
Map: Rail USA
Winner: ch0rn,
Game 16405620
Players:Dukasaur,KingKraus,Vonkillenoffen,morleyjoe,ch0rn,chidone
Game State: Finished
Map: Japan
Winner: KingKraus,
Game 16405619
Players:Dukasaur,KingKraus,Vonkillenoffen,morleyjoe,ch0rn,chidone
Game State: Finished
Map: Africa
Winner: morleyjoe,
Game 16405618
Players:Dukasaur,KingKraus,Vonkillenoffen,morleyjoe,ch0rn,chidone
Game State: Finished
Map: Central America
Winner: Dukasaur,
Game 16405566
Players:Kevi,pindary,CrazyIvans,molespe,Butters1919,alec.ramsden
Game State: Finished
Map: Napoleonic Europe
Winner: Butters1919,
Game 16405565
Players:Kevi,pindary,CrazyIvans,molespe,Butters1919,alec.ramsden
Game State: Finished
Map: Fractured America
Winner: Butters1919,
Game 16405564
Players:Kevi,pindary,CrazyIvans,molespe,Butters1919,alec.ramsden
Game State: Finished
Map: District of Alaska
Winner: pindary,
Game 16405562
Players:Kevi,pindary,CrazyIvans,molespe,Butters1919,alec.ramsden
Game State: Finished
Map: Rail South America
Winner: Butters1919,
Game 16405561
Players:Kevi,pindary,CrazyIvans,molespe,Butters1919,alec.ramsden
Game State: Finished
Map: USA Southeast
Winner: molespe,
Game 16405558
Players:Kevi,pindary,CrazyIvans,molespe,Butters1919,alec.ramsden
Game State: Finished
Map: CCU
Winner: molespe,
Game 16405469
Players:reallybignads,abygorb,Silly+Knig-it,thelord,actorday,goldenwarrior
Game State: Finished
Map: Chinese Checkers
Winner: abygorb,
Game 16405468
Players:reallybignads,abygorb,Silly+Knig-it,thelord,actorday,goldenwarrior
Game State: Finished
Map: Labyrinth
Winner: thelord,
Game 16405467
Players:reallybignads,abygorb,Silly+Knig-it,thelord,actorday,goldenwarrior
Game State: Finished
Map: Magyarország
Winner: abygorb,
Game 16405466
Players:reallybignads,abygorb,Silly+Knig-it,thelord,actorday,goldenwarrior
Game State: Finished
Map: Vertex
Winner: thelord,
Game 16405462
Players:reallybignads,abygorb,Silly+Knig-it,thelord,actorday,goldenwarrior
Game State: Finished
Map: Poison Rome
Winner: actorday,
Game 16405460
Players:reallybignads,abygorb,Silly+Knig-it,thelord,actorday,goldenwarrior
Game State: Finished
Map: Texan Wars
Winner: actorday,
Misc Notes:
- Scoring/Data for anything that requires a round will not work for any games archived previous to 4.1.2016 (Rounds survived, WIns by Rounds, kills before x round) - BigWham was kind enough to make a change to the API to include round information in the XML output, but it was too costly to apply those changes to all historical data. So, even in the example I posted above, you will see that in Stage 1 the Rounds survived data is incorrect, those games were started before the changes to the API took effect.*
Most of my testing has been with standard games, I have done a little testing with team games and poly games but not extensive.
- Point per player scoring - This feature will adjust the scoring by multiplying the points per win by the number of people in each game. This would be useful for tournaments where you want games with more people to have a heavier weight than games with less people.
Sorting - You can select up to 6 sorting selections. These will be your tie breakers. Choose them in order of importance.
Scoring Resets - This feature works by using game labels, only tested with tournament games. I will use the Random 666 - Standard tournament again for my example. In that tournament there are 6 stages. Stage 1, Stage 2, Stage 3, etc. Those are the values I enter as my game labels when setting up the tournament. If I know I want to have the score reset on any stage, I would then add a "Game Label" on the setup page for each instance where I want a reset.
example output:
http://xbecuk.com/cc/tournament/?tname= ... 0&showBB=1
In this example... the script will automatically find people who are participating in "Stage 2" (or greater) since that is what I entered. And it will show their scores since Stage 2 started.
You can enter multiple resets, it will ignore them until there are actually active games in the most recent reset label, and it will only show the most recent reset.
Tips: Use unique labels for each phase of the tournament. Be careful of typos, any change to labels in your tournament is seen as a "stage" change in this script.
*Update 5/31/2016
A couple of options were removed 5/31/2016 due to a mis-understanding about how the API works. When a game is archived (7 days after it is over), round information is no longer stored in the API. I mis-understood this to mean games archived before this tool was created, but it was actually any game that is ever archived. This would cause any data that relies on a specific round an event occurred to become inaccurate after the game is over for 7 days. This won't greatly effect the tool overall, but it will limit future custom scoring options. Only 2 options were effected currently, Kills before round X, and the tie breaker for total rounds survived.
Anyone interested in a demo of this, There is currently a tournament playing out using the scoring tool. http://www.conquerclub.com/forum/viewtopic.php?t=218394
