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Because i wanted a wider discussion about the topic.iAmCaffeine wrote:You're asking two different questions. Deadbeating is when you miss three consecutive turns and get kicked out of the game. Slightly less severe is intentionally missing your turn. What you're referring to is playing your turn but intentionally not ending in order to avoid taking a fifth spoil which would force you to cash and potentially nuke / zombie an important region you own, so you time out repeatedly instead.
I'm not sure why you've bothered to make this thread after your C&A report. I already told you the best course of action is to make a suggestion.
https://www.conquerclub.com/forum/viewforum.php?f=4
Because lackattack was too fucking lazy to code a simple fix that would plug this loophole (awarding you a spoil if you're eligible for it whether you run out of time or not.) Because bigWham is also too fucking lazy to code this simple fix.tokle wrote:Because i wanted a wider discussion about the topic.iAmCaffeine wrote:You're asking two different questions. Deadbeating is when you miss three consecutive turns and get kicked out of the game. Slightly less severe is intentionally missing your turn. What you're referring to is playing your turn but intentionally not ending in order to avoid taking a fifth spoil which would force you to cash and potentially nuke / zombie an important region you own, so you time out repeatedly instead.
I'm not sure why you've bothered to make this thread after your C&A report. I already told you the best course of action is to make a suggestion.
https://www.conquerclub.com/forum/viewforum.php?f=4
What i'm asking here is why they are not considered the same.

Or because it wasn't broke to begin with so there's nothing to fix...Dukasaur wrote:Because lackattack was too fucking lazy to code a simple fix that would plug this loophole (awarding you a spoil if you're eligible for it whether you run out of time or not.) Because bigWham is also too fucking lazy to code this simple fix.tokle wrote:Because i wanted a wider discussion about the topic.iAmCaffeine wrote:You're asking two different questions. Deadbeating is when you miss three consecutive turns and get kicked out of the game. Slightly less severe is intentionally missing your turn. What you're referring to is playing your turn but intentionally not ending in order to avoid taking a fifth spoil which would force you to cash and potentially nuke / zombie an important region you own, so you time out repeatedly instead.
I'm not sure why you've bothered to make this thread after your C&A report. I already told you the best course of action is to make a suggestion.
https://www.conquerclub.com/forum/viewforum.php?f=4
What i'm asking here is why they are not considered the same.

because "conquer club is a casual gaming site," as Lack's original language stated... "you can play it while having a cup of coffee," etc, etc, etc...tokle wrote:Why is running out of time not considered deadbeating?
In nuclear and zombie games you could potentially get a huge benefit from not carding. So why is this allowed?

owenshooter wrote:because "conquer club is a casual gaming site," as Lack's original language stated... "you can play it while having a cup of coffee," etc, etc, etc...tokle wrote:Why is running out of time not considered deadbeating?
In nuclear and zombie games you could potentially get a huge benefit from not carding. So why is this allowed?
if you want something more hard core, join a clan or join a tournament or play games in call outs that are rank restricted... other than that, "sorry about
your little butt" and "suck it up, cupcake." the black jesus has spoken...-Jésus noir


It really should be a check on time out when the game type is nuclear or zombie. It's a beneficial trigger for the other spoils so I get not forcing it there but it can be a detriment in these so it should happen.IcePack wrote:Or because it wasn't broke to begin with so there's nothing to fix...Dukasaur wrote:Because lackattack was too fucking lazy to code a simple fix that would plug this loophole (awarding you a spoil if you're eligible for it whether you run out of time or not.) Because bigWham is also too fucking lazy to code this simple fix.tokle wrote:Because i wanted a wider discussion about the topic.iAmCaffeine wrote:You're asking two different questions. Deadbeating is when you miss three consecutive turns and get kicked out of the game. Slightly less severe is intentionally missing your turn. What you're referring to is playing your turn but intentionally not ending in order to avoid taking a fifth spoil which would force you to cash and potentially nuke / zombie an important region you own, so you time out repeatedly instead.
I'm not sure why you've bothered to make this thread after your C&A report. I already told you the best course of action is to make a suggestion.
https://www.conquerclub.com/forum/viewforum.php?f=4
What i'm asking here is why they are not considered the same.
technically, it is. the black jesus has spoken...-Jésus noiriAmCaffeine wrote:He's in a clan. The simple answer to the question is that both things are completely different. It's like saying "why is a siamese cat not a lion?"

Dukasaur wrote:Your obsession with mrswdk is really sad.saxitoxin wrote:taking medical advice from this creature; a morbidly obese man who is 100% convinced he willed himself into becoming a woman.
ConfederateSS wrote:Just because people are idiots... Doesn't make them wrong.

I know it's never gonna happen, but it would be cool if this was an option when setting a game up. That way people could just choose how they want missed turns or missed ending to affect their specific game. Then nobody would complain about it because it would be their choice.iAmCaffeine wrote:Running out of time to avoid taking a card isn't allowed in clan wars; a precedent was set quite a long time ago. It is however, allowed in public games. Furthermore, nuclear and zombie are quite rare in clan wars vs public games.
..:'!!!(ConfederateSS, 'cAUsE...eVerY wEBSite.. . . nEEdS a LoCaL.. reTArd///)~~!!![]()
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