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mrswdk wrote:I would go much further than a simple color code. Maybe in Game Finder there could be a big label next to the game saying 'Assassin', and/or an option to filter out Assassin games from the search.

This is not about joining assassin games, it's about playing ones you're already in. Read the OP please.mrswdk wrote:I would go much further than a simple color code. Maybe in Game Finder there could be a big label next to the game saying 'Assassin', and/or an option to filter out Assassin games from the search.
Yeah, we get the point. You think they're already labelled well enough. That's okay if your game load is low enough that you that you can take the time to study the game before starting. That's not always the case, though. Sometimes people get in over their heads with hundreds of active games and need to take turns very quickly, and don't really study the board, just drop on the first place that looks good and attack the first thing that looks vulnerable. It's happened to me, not often, but it's happened. At least one fairly prominent player apparently foed me because of a situation like this, so while I'll grant you that it's not an extremely common problem, it is a problem. If it can be fixed without too much difficulty then why not?mrswdk wrote:Okay forget the game finder point but the big about the big label still stands. You could label all the games 'assassin', and also add little crosshairs next to your target's name. These would be useful visual clues to show people they are playing an assassin game and not a regular game.
Correct.mrswdk wrote:Disagreeing with a suggestion =/= trolling
But still, shut up. making the display more clear would still be an improvement. You're just trolling. This thread was functioning productively until you came around to making your usual mess of things.mrswdk wrote:It's not really a question of 'studying' the game. Takes like 2 seconds to remind oneself of the map settings (e.g. am I playing an escalating game, is it trench? etc). If someone starts 50-60 games and finds the game load so high they don't even have time to do more than spend 5 seconds taking their turns in a blind panic then maybe the simpler solution is for them to just reduce their game load to a size they find manageable.
I mean this is all academic given the location of the discussion, but still.
True enough, but life isn't always that simple. For starters, once you realize your game load is too high, you can't just snap your fingers and make it go away. Some games end in a week, others take months, so trying to reduce your game load takes time. If you play mostly tournament games, like I do, the games just keep on coming. You can't control when a tournament will enter the next round, and it seems to come in waves sometimes, when five or six tournaments will update on the same day and you're handed 15 or 20 new games you weren't really expecting until some point in the future.mrswdk wrote:It's not really a question of 'studying' the game. Takes like 2 seconds to remind oneself of the map settings (e.g. am I playing an escalating game, is it trench? etc). If someone starts 50-60 games and finds the game load so high they don't even have time to do more than spend 5 seconds taking their turns in a blind panic then maybe the simpler solution is for them to just reduce their game load to a size they find manageable.
I mean this is all academic given the location of the discussion, but still.

