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Three Centuries of Scientific Cartography

On 25 January 1726 – 300 years ago, Guillaume Delisle, renowned French cartographer known for comparatively accurate maps of Europe and the Americas, died, leaving a legacy that influenced eighteenth‑century geographic knowledge and mapmaking standards.
300 Years and are we there yet ?
On a chilly January evening in 1726, Guillaume Delisle stared at his newest map of the world and sighed.
“These borders,” he muttered, “are far too serious. No one ever says, ‘Pass the ink, we must conquer Kamchatka for fun.’”
That night, after too much wine and a heated argument with a globe, Guillaume had a strange vision. The parchment on his desk began to glow, continents shrank into neat territories, and tiny armies appeared like marching ants.
A booming voice declared, “In three hundred years, your maps will be reborn… as games.”
Guillaume squinted. “Games? With dice?”
“Yes,” the voice replied, “and the greatest of these shall be found in a distant realm called… ✪ Conquer Club ✪. There, a new generation of cartographers will forge maps not for kings, but for players who argue about bonuses at 2 a.m.”
Guillaume smiled. “Then let it be known: after my 300th death‑day, a new master map‑maker shall rise there… one who will redraw the world so many times that even I will get lost.”
Click Here to Join Waiting Games - Bronze
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Click Here to Join Waiting Games - Gold
January 2026 SCOREBOARD
* No Sign-Ups Required
Settings - Bronze
Maps: Europe or Europa
Players Per Game: 2
Game Type: Standard
Initial Troops: Automatic
Play Order: Sequential
Spoils: No Spoils
Reinforcements: Chained
FOG: Yes
TRENCH: Yes
Round Limit: 20 or 30
Round Length: 24 Hours or 2 Minute Speed
Joinability: Public except for specifically-designated tournaments
Settings - Silver
Maps: Europe or Europa
Players Per Game: 4
Game Type: Doubles
Initial Troops: Automatic
Play Order: Sequential
Spoils: Flat Rate
Reinforcements: Parachute
FOG: No
TRENCH: No
Round Limit: 20 or 30
Round Length: 24 Hours or 3 Minute Speed
Joinability: Public except for specifically-designated tournaments
Settings - Gold
Maps: Europe or Europa
Players Per Game: 6
Game Type: Standard
Initial Troops: Automatic
Play Order: Sequential
Spoils: Escalating
Reinforcements: Chained
FOG: No
TRENCH: No
Round Limit: 20 or 30
Round Length: 24 Hours or 2 Minute Speed
Joinability: Public except for specifically-designated tournaments
Medal Criteria
At least 300 POINTS are required for a medal and at least TWO DIFFERENT TOKENS.
Tokens are for wins only.
Each BRONZE Token is worth 17 points
Each SILVER Token is worth 26 points
Each GOLD Token is worth 125 points
Notes
- Games must start between CC Time: 2026-01-03 09:00:00 and CC Time: 2026-01-31 23:59:59 to be considered for the challenge.
- Wins will count until CC Time: 2026-02-28 23:59:59.
- Any issues will be solved by chanakam2020 and groovysmurf, and their word is final.








