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[CCXVI] R2: LHDD vs ATL

Posted: Mon Apr 13, 2026 5:02 pm
by Donelladan
LHDD vs ATL

War Page: TBD

49 Game War
16 Doubles, 16 Triples, 16 Quadruples and a Tie-breaker game

Contacts
LHDD
  • 1st contact and privs holder: Donelladan
  • 2nd contact and privs holder: Unai
ATL Schedule and Round Breakdown
Two rounds - Round 1 to be exchanged by April 26th 23:59 CCT and Round 2 to be exchanged by May 10th 23:59 CCT.
Clans will have 1 week to fill the away games.
  • Round One - 4 Dubs + 4 Trips + 4 Quads chosen by each clan
  • Round Two - 4 Dubs + 4 Trips + 4 Quads chosen by each clan + Tie-breaker (Trips Classic, no spoils, chained, sunny created by LHDD)
War Terms
Only game types allowed are "Teams" (Polymorphic is not considered a team game)
All games must have automatic initial troop deploy (no manual)
All games must be sequential (no freestyle)
All games must have 24 hour round length (no speed)
All spoils are allowed except zombie spoils
All forts are allowed except "no forts"
There is no limit on the number of trench games
Round limits are allowed
Each map can only be used twice per clan per clan war but can only be used once per game type (dubs/trips/quads)
Beta maps are not allowed
In regards to exchanging games, the home clan must create AND invite their players to those games, in order for the games to be considered "exchanged"
In regards to exchanging games, the home clan must create the games, and the home games must to be filled by the home clan within 72h after exchanging them.
12 Hour Fog of War Rule will not be in effect
New settings that are implemented after the start of the Cup will be excluded from wars

Re: [CCXVI] R2: LHDD vs ATL

Posted: Tue Apr 14, 2026 7:56 am
by queen victorious
Donelladan wrote: Mon Apr 13, 2026 5:02 pm LHDD vs ATL

War Page: TBD

49 Game War
16 Doubles, 16 Triples, 16 Quadruples and a Tie-breaker game

Contacts
LHDD
  • 1st contact and privs holder: Donelladan
  • 2nd contact and privs holder: Unai
ATL Schedule and Round Breakdown
Two rounds - Round 1 to be exchanged by April 26th 23:59 CCT and Round 2 to be exchanged by May 17th 23:59 CCT.
Clans will have 1 week to fill the away games.
  • Round One - 4 Dubs + 4 Trips + 4 Quads chosen by each clan
  • Round Two - 4 Dubs + 4 Trips + 4 Quads chosen by each clan + Tie-breaker (Trips Classic, no spoils, chained, sunny created by LHDD)
War Terms
Only game types allowed are "Teams" (Polymorphic is not considered a team game)
All games must have automatic initial troop deploy (no manual)
All games must be sequential (no freestyle)
All games must have 24 hour round length (no speed)
All spoils are allowed except zombie spoils
All forts are allowed except "no forts"
There is no limit on the number of trench games
Round limits are allowed
Each map can only be used twice per clan per clan war but can only be used once per game type (dubs/trips/quads)
Beta maps are not allowed
In regards to exchanging games, the home clan must create AND invite their players to those games, in order for the games to be considered "exchanged"
In regards to exchanging games, the home clan must create the games, and the home games must to be filled by the home clan within 72h after exchanging them.
12 Hour Fog of War Rule will not be in effect
New settings that are implemented after the start of the Cup will be excluded from wars
ATL agrees to all terms above. Good luck to all! ;-)

Re: [CCXVI] R2: LHDD vs ATL

Posted: Tue Apr 14, 2026 12:46 pm
by Keefie
On Hold
Spoiler
LHDD vs ATL

War Page: TBD

49 Game War
16 Doubles, 16 Triples, 16 Quadruples and a Tie-breaker game

Contacts
LHDD
  • 1st contact and privs holder: Donelladan
  • 2nd contact and privs holder: Unai
ATL Schedule and Round Breakdown
Two rounds - Round 1 to be exchanged by April 26th 23:59 CCT and Round 2 to be exchanged by May 17th 23:59 CCT.
Clans will have 1 week to fill the away games.
  • Round One - 4 Dubs + 4 Trips + 4 Quads chosen by each clan
  • Round Two - 4 Dubs + 4 Trips + 4 Quads chosen by each clan + Tie-breaker (Trips Classic, no spoils, chained, sunny created by LHDD)
War Terms
Only game types allowed are "Teams" (Polymorphic is not considered a team game)
All games must have automatic initial troop deploy (no manual)
All games must be sequential (no freestyle)
All games must have 24 hour round length (no speed)
All spoils are allowed except zombie spoils
All forts are allowed except "no forts"
There is no limit on the number of trench games
Round limits are allowed
Each map can only be used twice per clan per clan war but can only be used once per game type (dubs/trips/quads)
Beta maps are not allowed
In regards to exchanging games, the home clan must create AND invite their players to those games, in order for the games to be considered "exchanged"
In regards to exchanging games, the home clan must create the games, and the home games must to be filled by the home clan within 72h after exchanging them.
12 Hour Fog of War Rule will not be in effect
New settings that are implemented after the start of the Cup will be excluded from wars

Re: [CCXVI] R2: LHDD vs ATL

Posted: Sat Apr 18, 2026 5:50 am
by queen victorious
Atlantis accepts all the details of Round 2 vs LHDD
Best of luck everyone!

Re: [CCXVI] R2: LHDD vs ATL

Posted: Sat Apr 18, 2026 11:54 am
by groovysmurf
Re-Approved
Spoiler
Donelladan wrote: Mon Apr 13, 2026 5:02 pm LHDD vs ATL

War Page: TBD

49 Game War
16 Doubles, 16 Triples, 16 Quadruples and a Tie-breaker game

Contacts
LHDD
  • 1st contact and privs holder: Donelladan
  • 2nd contact and privs holder: Unai
ATL Schedule and Round Breakdown
Two rounds - Round 1 to be exchanged by April 26th 23:59 CCT and Round 2 to be exchanged by May 10th 23:59 CCT.
Clans will have 1 week to fill the away games.
  • Round One - 4 Dubs + 4 Trips + 4 Quads chosen by each clan
  • Round Two - 4 Dubs + 4 Trips + 4 Quads chosen by each clan + Tie-breaker (Trips Classic, no spoils, chained, sunny created by LHDD)
War Terms
Only game types allowed are "Teams" (Polymorphic is not considered a team game)
All games must have automatic initial troop deploy (no manual)
All games must be sequential (no freestyle)
All games must have 24 hour round length (no speed)
All spoils are allowed except zombie spoils
All forts are allowed except "no forts"
There is no limit on the number of trench games
Round limits are allowed
Each map can only be used twice per clan per clan war but can only be used once per game type (dubs/trips/quads)
Beta maps are not allowed
In regards to exchanging games, the home clan must create AND invite their players to those games, in order for the games to be considered "exchanged"
In regards to exchanging games, the home clan must create the games, and the home games must to be filled by the home clan within 72h after exchanging them.
12 Hour Fog of War Rule will not be in effect
New settings that are implemented after the start of the Cup will be excluded from wars

Re: [CCXVI] R2: LHDD vs ATL

Posted: Sun Apr 26, 2026 4:26 am
by Tin Trumpet

Re: [CCXVI] R2: LHDD vs ATL

Posted: Sun Apr 26, 2026 3:22 pm
by Donelladan