partner

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SofaQ
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Joined: Mon May 22, 2006 7:17 pm

partner

Post by SofaQ »

i don't know if it has been suggested yet, but is there anyway to make it where you have to approve your partner instead of just getting stuck with a deadbeat. The feedback system really doesn't help if you get stuck with them as a parnter anyway.
Aladriel
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Post by Aladriel »

I like the sound of that idea!
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wcaclimbing
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Post by wcaclimbing »

i dont like it. i would have to check and approve everyone on my team and that would be too much work 4 me. if you are having deadbeat problems, just be the last one to join a team so then you will know who you are with.

also, if everyone had to approve who they were with, noobies that were actually going to play their turns would get bumped out of games and ignored and then they would get stuck in games with other newbies that would deadbeat. no one likes being ignored, and that would be a bad experience for the newbies and they wouldnt stay with cc very long.
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AndyDufresne
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Post by AndyDufresne »

Seriously, the solution to this rests with you. Make friends, make a team. You wouldn't sign up randomly for a basketball team and then expect to dominate if all of you haven't played together a few times.

Get to know someone through regular standard play, and then suggest that you guys join forces and become a team.


--Andy
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max is gr8
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Post by max is gr8 »

*cough- chough* No Premium *cough*
‹max is gr8› so you're a tee-total healthy-eating sex-addict?
‹New_rules› Everyone has some bad habits
(4th Jan 2010)
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gavin_sidhu
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Post by gavin_sidhu »

AndyDufresne wrote:Make friends

--Andy

That may be a bit hard for some people
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AndyDufresne
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Post by AndyDufresne »

Perhaps then stray away from team games. It's not that hard, especially here at CC. ;)


--Andy
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