Moderator: Community Team
Yea, and if you read that feedback it was by a pair that was cheating in a game that I caught.hecter wrote:I find it ironic that 20% of your feedback is negative feedback...
Because points =/= money. Bad players are a part of the game, so why can't you adapt to them? If you really hate them that much, then only play private games. Personally, I welcome deadbeats. Free points.sixer wrote:Yea, and if you read that feedback it was by a pair that was cheating in a game that I caught.hecter wrote:I find it ironic that 20% of your feedback is negative feedback...
Feedback is a valuable tool that needs to be used. You would not buy something from somebody on Ebay with a feedback of 3-14 so why would you want to play a game of risk with them?

that is my reason.hecter wrote:Because points =/= money. Bad players are a part of the game, so why can't you adapt to them? If you really hate them that much, then only play private games. Personally, I welcome deadbeats. Free points.sixer wrote:Yea, and if you read that feedback it was by a pair that was cheating in a game that I caught.hecter wrote:I find it ironic that 20% of your feedback is negative feedback...
Feedback is a valuable tool that needs to be used. You would not buy something from somebody on Ebay with a feedback of 3-14 so why would you want to play a game of risk with them?

Skoffin wrote: So um.. er... I'll be honest, I don't know what the f*ck to do from here. Goddamnit chu.

You guys are not understanding the concept. if you have more positive feedback then negative feedback then that is fine. This would only apply to people with more negative feedback than positive.Fircoal wrote:No, my reason?
Look at my feedback. 67-16. 16 Negs is a lot. Now read them. There nothing more then sex jokes, and Pikachu stuff. Now I don't want to be blocked from games just because I asked people to give me Negs (or they did on their own will.) That would just be wrong.
But then you'd still be getting a bunch of bad players in you game, which defeats the purpose.sixer wrote:You guys are not understanding the concept. if you have more positive feedback then negative feedback then that is fine. This would only apply to people with more negative feedback than positive.Fircoal wrote:No, my reason?
Look at my feedback. 67-16. 16 Negs is a lot. Now read them. There nothing more then sex jokes, and Pikachu stuff. Now I don't want to be blocked from games just because I asked people to give me Negs (or they did on their own will.) That would just be wrong.

I would vouch for you any day, Econ.Econ2000 wrote:i have neg. feedback but many tell mine is actually a pos because i stuckk up and still fought to the bitter end. not only that the person then quit the game because he said that CC is full of unappriciative ppl
virus90 wrote: I think Anarkist is a valuable asset to any game.

Talapus wrote: I'm far more pissed that mandy and his thought process were right from the get go....damn you mandy.
it works, you just have to think... if someone with four games has 4 negs, the numbers alone tell the story, if someone with 4000 games has 4, they are probably the nicest player on here, once you get one or two, others add onmandalorian2298 wrote:The problem lies in the fact that the feedback system doesn't work. The only thing that you can deduce from someone's feedback is if he is a really nice person (100+ positives). Other then that, they mean nothing.
Example: I have 4 Negs.
1 is a legitimate claim that I can be an ass. Completly legit.
2 are jokes from friends.
1 is a Revenge feedback which mods don't want to remove because they are not all that good at doing their job.
On the subject of players with double digits worth of Negs: true, some of them deserve them, but there are some who just goof around and get joke-Negs from their friends (Fircoal, for example).AAFitz wrote:it works, you just have to think... if someone with four games has 4 negs, the numbers alone tell the story, if someone with 4000 games has 4, they are probably the nicest player on here, once you get one or two, others add onmandalorian2298 wrote:The problem lies in the fact that the feedback system doesn't work. The only thing that you can deduce from someone's feedback is if he is a really nice person (100+ positives). Other then that, they mean nothing.
Example: I have 4 Negs.
1 is a legitimate claim that I can be an ass. Completly legit.
2 are jokes from friends.
1 is a Revenge feedback which mods don't want to remove because they are not all that good at doing their job.
but reading the comments and replies makes it very easy to determine who might be a problem
Some ill avoid that have only two, but regularly play with some who are in the double digits... granted, I dont mess with them too much![]()
as far as having a high number, I personally guarantee it doesnt mean they are the nicest... im in at least the top ten, and I make the game fun, but it hardly means im one of the nicest people on the site. Its simply a reflection of the number of games ive played, and the number of feedbacks i gave in my early days
More importantly, the feedback invisibly makes the site better, because it give incentive for players not to cause trouble. some could care less about negatives, and they are very obvious, since they usually have many
The feedback number next to the name, keeps this place civil...well, as civil as it is anyways

Talapus wrote: I'm far more pissed that mandy and his thought process were right from the get go....damn you mandy.
No fair! You gave me my first positive and made people think that I know how to play.AAFitz wrote:well, my point is that the feedback system works, but you cant take the numbers at their face value.
no more arguing, or im giving you another negative, and no one will play with you... 4 is fine, but 5 is way too many

Talapus wrote: I'm far more pissed that mandy and his thought process were right from the get go....damn you mandy.
im not that good of a liarmandalorian2298 wrote:No fair! You gave me my first positive and made people think that I know how to play.AAFitz wrote:well, my point is that the feedback system works, but you cant take the numbers at their face value.
no more arguing, or im giving you another negative, and no one will play with you... 4 is fine, but 5 is way too many