C9 Risk (Town wins)

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pancakemix
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C9 Risk (Town wins)

Post by pancakemix »

The chu tried something like this a while back, but it didn't work because hat scum were stacked and the map was too small. So I'm going to try it again. It works roughly like a normal mafia game, just with Risk. There's no day/night phases, and you just attack who you want to lynch. The two mafia are working together, obviously. I'll need 7.

1. / (Townie)
2. Ani (Scum)
3. Firth (Townie)
4. Kwan (Scum)
5. DE8 (Useless Cop)
6. Chu (Townie)
7. Sheep (Townie)

I'll also need map suggestions and settings, but the game will be freestyle regardless. Beyond that, standard rules apply.
Last edited by pancakemix on Tue Oct 28, 2008 5:15 pm, edited 9 times in total.
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Re: C9 Risk

Post by / »

Sounds interesting, In please.
But I would need to hear a little more about how the game works before suggesting anything.
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pancakemix
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Re: C9 Risk

Post by pancakemix »

/ wrote:Sounds interesting, In please.
But I would need to hear a little more about how the game works before suggesting anything.
Added.
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Re: C9 Risk

Post by animorpherv1 »

Achecne to show how much I suc at Risk? SURE!
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Re: C9 Risk

Post by firth4eva »

In. Could we have a cop though?
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Re: C9 Risk

Post by kwanton »

Yes
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pancakemix
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Re: C9 Risk

Post by pancakemix »

firth4eva wrote:In. Could we have a cop though?
Only with severe limitations.
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dittoeevee8888
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Re: C9 Risk

Post by dittoeevee8888 »

I guess so...since it sounds good...

Though you'll have to go into more specifics after game signups if you want me to understand...
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Re: C9 Risk

Post by Fircoal »

auto in. Besides I DESIGNED THE IDEA I SHOULDS BE IN!!!!
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Re: C9 Risk

Post by animorpherv1 »

Why not choose AOR 3? A map that I could easily pwn all of youz on.
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Re: C9 Risk

Post by Fircoal »

I think it should be large and no gimmicks, but not World 2.1. Otherwise it'll probably fail. Also flat rate, these should give more time for diplomacy to appear.
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Serbia: YOU IDIOT! What is THAT supposed to be? Are you even TRYING to play this game?! Kill the idiot NOW please!
Skoffin wrote: So um.. er... I'll be honest, I don't know what the f*ck to do from here. Goddamnit chu.
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Re: C9 Risk

Post by / »

Well if it's going to be like risk, perhaps a map where everyone is close, but with separate borders might be ideal, such as New World, still I can't say unless there at least an outline of how our game is supposed to play out.
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Re: C9 Risk

Post by sheepofdumb »

I'll join. Sounds like fun.
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Re: C9 Risk

Post by drake_259 »

Fircoal wrote:I think it should be large and no gimmicks, but not World 2.1. Otherwise it'll probably fail. Also flat rate, these should give more time for diplomacy to appear.
flat rate would force people to attack, maybe no cards would work better,
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Re: C9 Risk

Post by pancakemix »

Pick settings or I'll pick them for you.

In general, you're trying to figure out who is working with whom by seeing how they act on continents continents, who they attack, etc. Scum know who the other scum is, but townies are on their own, like normal. The "lynch" is just who you want to kill by eliminating. Eliminate the other group and your side wins. Beyond that, standard rules without a day or night.
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Re: C9 Risk

Post by animorpherv1 »

I say we use Unlimited. It's a pain to not be able to do all the fortts you want.
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Re: C9 Risk (Full! Settings needed)

Post by dittoeevee8888 »

I think it should be Standard, Freestyle, Flat Rate, Chained, Sunny, with the map not being Feudal/any AOR, or New World.

Standard - no other setting really works besides terminator, and I don't think it's best here...
Freestyle - I forgot my reason, but I think I'll remember it eventually
Flat Rate - Process of elimination on this one, Escalating would be over too quickly, and No Cards usually encourages building until a point, where it just goes all down hill.
Chained - I think it gives a chance for mafia to screw up if not careful.
Sunny - You need to see the whole board to find evidence.

Not feudal/any AOR or New World [or circus maximus] - because it really doesn't give a chance for you to find out mafia, because normally, you have to end up all out killing them...

1 question though:

Is this a 1 game process, or is it something like, 1 game per day/night? Like after 1 person's killed, another game is set up and that's day 2? [and so on and so forth?]
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Re: C9 Risk (Full! Settings needed)

Post by pancakemix »

dittoeevee8888 wrote:I think it should be Standard, Freestyle, Flat Rate, Chained, Sunny, with the map not being Feudal/any AOR, or New World.

Standard - no other setting really works besides terminator, and I don't think it's best here...
Freestyle - I forgot my reason, but I think I'll remember it eventually
Flat Rate - Process of elimination on this one, Escalating would be over too quickly, and No Cards usually encourages building until a point, where it just goes all down hill.
Chained - I think it gives a chance for mafia to screw up if not careful.
Sunny - You need to see the whole board to find evidence.

Not feudal/any AOR or New World [or circus maximus] - because it really doesn't give a chance for you to find out mafia, because normally, you have to end up all out killing them...

1 question though:

Is this a 1 game process, or is it something like, 1 game per day/night? Like after 1 person's killed, another game is set up and that's day 2? [and so on and so forth?]
I was only planning on one game total, since my prem goes on the 25th, but that idea isn't terrible.
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Re: C9 Risk (Full! Settings needed)

Post by kwanton »

Whatever is fine with me
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Re: C9 Risk (Full! Settings needed)

Post by dittoeevee8888 »

pancakemix wrote:
dittoeevee8888 wrote:I think it should be Standard, Freestyle, Flat Rate, Chained, Sunny, with the map not being Feudal/any AOR, or New World.

Standard - no other setting really works besides terminator, and I don't think it's best here...
Freestyle - I forgot my reason, but I think I'll remember it eventually
Flat Rate - Process of elimination on this one, Escalating would be over too quickly, and No Cards usually encourages building until a point, where it just goes all down hill.
Chained - I think it gives a chance for mafia to screw up if not careful.
Sunny - You need to see the whole board to find evidence.

Not feudal/any AOR or New World [or circus maximus] - because it really doesn't give a chance for you to find out mafia, because normally, you have to end up all out killing them...

1 question though:

Is this a 1 game process, or is it something like, 1 game per day/night? Like after 1 person's killed, another game is set up and that's day 2? [and so on and so forth?]
I was only planning on one game total, since my prem goes on the 25th, but that idea isn't terrible.
Somebody else could make the games...
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pancakemix
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Re: C9 Risk (Full! Settings needed)

Post by pancakemix »

dittoeevee8888 wrote:
pancakemix wrote:
dittoeevee8888 wrote:I think it should be Standard, Freestyle, Flat Rate, Chained, Sunny, with the map not being Feudal/any AOR, or New World.

Standard - no other setting really works besides terminator, and I don't think it's best here...
Freestyle - I forgot my reason, but I think I'll remember it eventually
Flat Rate - Process of elimination on this one, Escalating would be over too quickly, and No Cards usually encourages building until a point, where it just goes all down hill.
Chained - I think it gives a chance for mafia to screw up if not careful.
Sunny - You need to see the whole board to find evidence.

Not feudal/any AOR or New World [or circus maximus] - because it really doesn't give a chance for you to find out mafia, because normally, you have to end up all out killing them...

1 question though:

Is this a 1 game process, or is it something like, 1 game per day/night? Like after 1 person's killed, another game is set up and that's day 2? [and so on and so forth?]
I was only planning on one game total, since my prem goes on the 25th, but that idea isn't terrible.
Somebody else could make the games...
Yeah, that could work out. Thing is, a good number here are not premium. They may not have room to play while another game is going on.
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Re: C9 Risk (Full! Settings needed)

Post by animorpherv1 »

Ditoo & Firc are premium. They can make games.
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pancakemix
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Re: C9 Risk (Full! Settings needed)

Post by pancakemix »

animorpherv1 wrote:Ditoo & Firc are premium. They can make games.
I'm talking limits. 4 max. Might not be able to fit all at once.
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Re: C9 Risk (Full! Settings needed)

Post by dittoeevee8888 »

pancakemix wrote:
animorpherv1 wrote:Ditoo & Firc are premium. They can make games.
I'm talking limits. 4 max. Might not be able to fit all at once.
Any approx. info on when this will start?
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pancakemix
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Re: C9 Risk (Full! Settings needed)

Post by pancakemix »

When I get settings, but I'll pick them myself if you guys don't hurry. You've got until Saturday.
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