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Agreed - if anything i'm slightly more agressive on friends because I don't want any wrong doing inferred. Its also no fun if you play friends and are not going to be competitivesfhbballnut wrote:not necessarily, I play with my friends all the time and treat them the same as I would anyone else![]()
With the way the game is setup at the moment i'd almost be tempted to say any alliance is bad sportsmanship. Team games are for that - if they place mechanics in the game to andle it then maybe it would be better but at the moment any alliance announed could have been for a variety of reasons including a preordained alliance before the game started.MeDeFe wrote:IMO it's also a good idea to ask for an alliance or negotiations in the chat, too, and not just announce it when you have it.
I just think it's bad sportsmanship not to give the other player(s) an early warning.
And if two people announce "we have an alliance" out of the blue and proceed to take out a few players or grab some continents it always looks really fishy.
Rumor has it your wife made an alliance with D.IsleRealBrownEvil Semp wrote:Why do people think team games are for people who like to make alliance's? Team games are completely different in that respect. You start out with the same goal as your team mate, to kill the other team. In a singles game you eventually have to kill the person you made the alliance with to win the game.

The primary goal of the game isn't to win, it's not to lose. Sometimes you need to cooperate with another player who's got the same goal as you.stevegriffiths23 wrote:Can someone explain to me why you would want to join an alliance in a game where only the winner gets any points?
And the best players should be able to win even against an alliance or truce or whatever you want to call it.stevegriffiths23 wrote:There is no value in coming second, so for two or more players to join forces for part of the game before battling for the win between themselves just spoils it for the others involved. Good players should be able to read the other players actions and intentions without constantly saying "ooh - look out! x is getting a continent...."
How about 'part of the game' then? Besides, you seem to forget the alliances don't have to hold forever, only for as long as they are necessary.stevegriffiths23 wrote:and don't give me that rubbish about 'part of war' - alliances in war wouldn't hold if all the competitors have the ultimate goal of taking over the world.
Without WAR there are no alliance's needed and without peace, WAR would not exist![]()
And i would like it if Anny want to vote on the "LUCK" v/s strategy poll.
skinless: Its now active ===>>>@ http://www.conquerclub.com/game.php?game=100121, click this, it could be fun!