Conquer survival

Have an idea for a map? Discuss ideas and concepts here.

Moderator: Cartographers

Forum rules
Please read the Community Guidelines before posting.
Post Reply
User avatar
sinctheassasin
Posts: 490
Joined: Fri Feb 06, 2009 5:57 pm
Gender: Male
Location: probably in chat room, advertising conquer crater

Conquer survival

Post by sinctheassasin »

While making suggestions in the Singapore thread, a different variation popped into my head:

Basically, everybody starts with their own seven territory camp randomly placed in a large forest landscape. In between these camps are zombie ridden territs that have killah neutrals of 2 in them.

In the center would be a huge fortress, with maybe around 16 territs, that would get a bonus of 3 plus the ability to one way attack all zombie territs in a small radius.

Basically, you first want to build ip an army capable of bashing through to the fortress, gaining a foothold there, and then moving to capture the other base camps.

If the art style was just right, this could be pulled off as a really eerie map in fog of war :D not knowing which players are where and such.
Woop Woop, i love conquer club, why'd i leave for a year?
Who LIkes finishing what they started? :D
Image
User avatar
00iCon
Posts: 257
Joined: Wed Apr 29, 2009 4:42 am
Gender: Male
Location: Sydney NSW

Re: Conquer survival

Post by 00iCon »

Good luck, I like the idea. I must say that the L4D craze will create interest. But there's a monsters map in progress, slightly similar.
PS I don't think I've ever seen a zombie game that's RTS or RTT.
User avatar
captainwalrus
Posts: 1018
Joined: Sun Nov 11, 2007 3:19 pm
Location: Finnmark

Re: Conquer survival

Post by captainwalrus »

It is a good idea, but needs a better name. It is sort of like oasis meets a zombie apocalypse.
~ CaptainWalrus
Post Reply

Return to “Melting Pot: Map Ideas”