Moderator: Community Team


The Neon Peon wrote:The same concept of how to play escalating works from World 2.1 to Doodle Earth.



safariguy5 wrote:I would argue that maps with a lot of small bonuses (Rail Australia, Solar System) would be more conducive to taking some bonuses. It might put you in a disadvantageous position to not be getting the extra 1 and 2 troops that everyone else is getting.

Bruce is right, depending on the size of the map and number of people in the game sometimes you don't even have to cash cards before the game is effectively over due to a team holding a bonus.Bruceswar wrote:safariguy5 wrote:I would argue that maps with a lot of small bonuses (Rail Australia, Solar System) would be more conducive to taking some bonuses. It might put you in a disadvantageous position to not be getting the extra 1 and 2 troops that everyone else is getting.
This logic is still flawed... Going for a bonus can serve purpose, but wasting tons of men going for one is not a good idea. Keep it within reason.