What type of files can maps be? If I look at the folder that contains all of the current maps, the actual maps are .jpg and the thumbnails are .png. Is there any way to use animated gifs?
By using animated gifs, water on maps could move and clouds in the sky could blow around.
You could have flashing arrows pointing out attack routes and such.
WidowMakers wrote:What type of files can maps be? If I look at the folder that contains all of the current maps, the actual maps are .jpg and the thumbnails are .png. Is there any way to use animated gifs?
By using animated gifs, water on maps could move and clouds in the sky could blow around.
You could have flashing arrows pointing out attack routes and such.
Is this possible?
that would be irritating, and lagging for slowly computers i won't play one of these maps
WidowMakers wrote:What type of files can maps be? If I look at the folder that contains all of the current maps, the actual maps are .jpg and the thumbnails are .png. Is there any way to use animated gifs?
By using animated gifs, water on maps could move and clouds in the sky could blow around.
You could have flashing arrows pointing out attack routes and such.
Is this possible?
that would be irritating, and lagging for slowly computers i won't play one of these maps
it would be great but only if there would be an option to switch them on/off.
“In the beginning God said, the four-dimensional divergence of an antisymmetric, second rank tensor equals zero, and there was light, and it was good. And on the seventh day he rested.”- Michio Kaku
Step 2). Image Creation——Create a visual layout of the map. Include a working legend with speculative bonuses, tentative border divisions, names, barriers, colors and textures, aesthetic images (I.E. compasses, picture designs, etc), and background image (I.E. ocean or something to discriminate the playing field). A map should be ‘inherently unique either in gameplay, location, or style’ . Maps that aren't just the same tried and true formula from the Classic Map disguised will be more successful. Host the image using Photobucket.com or something similar. The type of image file must be PNG, GIF, or JPEG. You must design two versions of the map: a small (up to 600 px wide), and a large (up to 800 px wide). Height is flexible, but it is recommended that you do not exceed 350 px on small maps and 600 px on large maps so that users will not need to scroll down to attack.
So yes it's possible and something I'd like to see done if it's done tastefully and doesn't create too much of a distraction. I think you're one of the few people that could pull it off WidowMakers.
Wisse wrote:that would be irritating, and lagging for slowly computers i won't play one of these maps
it would be great but only if there would be an option to switch them on/off.
I remember that you can right click on and stop an animated gif from moving somehow, but I don't remember exactly what it is.
yes it is possible to right click and stop the animation but it would be a bitch to do this to 10-15 animations every time you refresh the page.
and not to start another thread i post here my question?
is it possible do do a rotating map?? i was thinking of a 3D earth which you could rotate.
“In the beginning God said, the four-dimensional divergence of an antisymmetric, second rank tensor equals zero, and there was light, and it was good. And on the seventh day he rested.”- Michio Kaku
WidowMakers wrote:What type of files can maps be? If I look at the folder that contains all of the current maps, the actual maps are .jpg and the thumbnails are .png. Is there any way to use animated gifs?
By using animated gifs, water on maps could move and clouds in the sky could blow around.
You could have flashing arrows pointing out attack routes and such.
Is this possible?
yep and the first one has just been quenched, you may have noticed the thread
Don't now why people on here don't like being cooks, remember under siege: A former SEAL, now cook, is the only person who can stop a gang of terrorists when they sieze control of a US Navy battleship.
Keredrex wrote:would it be possible for weather conditions that give a "FOG OF WAR" effect where clouds roll in and cover the numbers of armies?
basically can it be set to animate VERY slowly like once in a 24 hr period? and can it cover the army numbers?
This is a rather good idea. Although i dont think this is a cartograpy hing. More a game engine change. I would advise suggesting it in suggestions and big reports.
If you PM i could wipe up a quick draft for you to post with.
Kaplowitz wrote:IDK, im just syaing that suggestions would be a better place for that, cause its not actually part of the map/
Yes it is...During map making if you now have the possibility of animated maps and an animated weather system above it all you need to plan for it during creation.... the map maker will need to make the 3rd layer weather pattern to fit his map.... It has to be custom to the map just like XML numbers & army circles...So technically yes it needs to be in both forums