No. The KOTH18 XML has the info for both the small and large maps.Gilligan wrote:Apparently the XML is only done for the large map?
Moderator: Cartographers
lol, i dont particularily care if the numbers are perfectly centered or not, i never have. i only mentioned those cuz i knew someone else would neway.WidowMakers wrote:This is what I am talking about. I just moved G7 to the left from the right. Some people think it is OK here while others will complain if I put it back.KEYOGI wrote:G7 is noticeably out on the large map, the rest of them look ok on both maps though.
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At a guess I'd say around about the same as some-one in a 3 player classic map game starting with Africa...maybe slightly better, or starting with Oz or SthAm in a four player game.DiM wrote:i was just wonderintg[sic]. in a 3 player game what are the odds of someone starting with all 5 kings??

actually there's a very simple solution. we get random territories like now but instead of having 3 troops in each we get only one. the rest we can deploy whereever we want (as long as it is in one of our territories) and the first round will be about deployment but you won't be able to see where others deployed until the round is finished.Guilty_Biscuit wrote:that would rock but as it would have to be sequential it could take days to start a game unless it is rt.DiM wrote: i trully hope lack implements the option to deploy wherever you want.
it's the same problem as G7 (see previous page). the solution is to move half a pixel but that's not possible.Wisse wrote:T3 P3 and S4 looks strange with the cordinates