Moderator: Community Team
Worst idea ever. I agree.strike wolf wrote:I've always hated random wagons for claims.
StorrZerg wrote: i find no joy in this

*Watches half the players back out of the room.safariguy5 wrote:If we were to seriously consider Mob's idea, I personally would use the logic of who would make the best scum.
In general, if someone is good at playing scum, then it makes sense they would be more difficult to find. Therefore, to me, voting people best at playing scum (i.e. most experienced) would actually be the best move as it increases the likelihood that we find the less convincing scum players later as they should be easier to expose.
Maxleod wrote:Not strike, he's the only one with a functioning brain.

Maxleod wrote:Not strike, he's the only one with a functioning brain.
aage wrote: Maybe you're right, but since we receive no handlebars from the mod I think we should get some ourselves.

That seems like perfect logic...dazza2008 wrote:Can we not just lynch MoB? He is an arsehole after all.
As much as MoB's plan isn't the best approach, we all have to admit this, that it has at least generated some meaningful discussion - or at least, something more meaningful than a mere joke vote phase.MoB Deadly wrote:The primary goal was to get out of joke phase, which I think I was successful at.
Admittedly, it's not much better than a random wagon, but considering the external factors of medals/premium/prizes and whatnot, if you ask me what I think would give town the best chances of winning, I build my logic castle on shifting sand and hope for the best.strike wolf wrote:*Watches half the players back out of the room.safariguy5 wrote:If we were to seriously consider Mob's idea, I personally would use the logic of who would make the best scum.
In general, if someone is good at playing scum, then it makes sense they would be more difficult to find. Therefore, to me, voting people best at playing scum (i.e. most experienced) would actually be the best move as it increases the likelihood that we find the less convincing scum players later as they should be easier to expose.

This seems like it could backfire if we lynch a good player or at least expose a good player with a power role.safariguy5 wrote:If we were to seriously consider Mob's idea, I personally would use the logic of who would make the best scum.
In general, if someone is good at playing scum, then it makes sense they would be more difficult to find. Therefore, to me, voting people best at playing scum (i.e. most experienced) would actually be the best move as it increases the likelihood that we find the less convincing scum players later as they should be easier to expose.
StorrZerg wrote: i find no joy in this
I approve.safariguy5 wrote:If we were to seriously consider Mob's idea, I personally would use the logic of who would make the best scum.
In general, if someone is good at playing scum, then it makes sense they would be more difficult to find. Therefore, to me, voting people best at playing scum (i.e. most experienced) would actually be the best move as it increases the likelihood that we find the less convincing scum players later as they should be easier to expose.
Nuff said, you may be leaving the party early Safari. The guys will need a DD back from this anyhow.Commander9 wrote:I approve.safariguy5 wrote:If we were to seriously consider Mob's idea, I personally would use the logic of who would make the best scum.
In general, if someone is good at playing scum, then it makes sense they would be more difficult to find. Therefore, to me, voting people best at playing scum (i.e. most experienced) would actually be the best move as it increases the likelihood that we find the less convincing scum players later as they should be easier to expose.
Vote Safari.
It does, roll a constitution save.safariguy5 wrote:I cast magic missiles at the hearth. Then drop a flaming sphere on a mug of the bubbly stuff to see if it burns.
vote com9
Wrong dice, critical failures are rolled on a D20, not a D10. Sheesh.strike wolf wrote:Jonty rolls a 0. His character's arm explodes as it touches Betiko.
Once the banter dies down, it really will be straightforward, I promise.dazza2008 wrote:This is going to be another of them games where I don't know what anyone is talking about
Commander9 wrote:Trust Edoc, as I know he's VERY good.
zimmah wrote:Mind like a brick.

It depends on your point of view. Exposing a power role could also mean that the power role will be protected as people will know where to direct their actions to save said power role.Epitaph1 wrote:This seems like it could backfire if we lynch a good player or at least expose a good player with a power role.safariguy5 wrote:If we were to seriously consider Mob's idea, I personally would use the logic of who would make the best scum.
In general, if someone is good at playing scum, then it makes sense they would be more difficult to find. Therefore, to me, voting people best at playing scum (i.e. most experienced) would actually be the best move as it increases the likelihood that we find the less convincing scum players later as they should be easier to expose.
Maxleod wrote:Not strike, he's the only one with a functioning brain.
Why not just mass claim now and then decided on the largest majority winning by numerical values?betiko wrote:I like random wagons on day 1 and get at least 1 claim, just to get somewhere to start from. Not necesairly a lynch but at least a claim.
If it can be as unrandom as possible it would be better!