koontz, i have to apologise for having overlooked this map, which is not a fate it deserves!
given the existence of a negative bonus, is there a minimum deployment of 3, to avoid the situation of someone being trapped in a kind of living death while his opponent takes his time to kill him? if a player holds the brown tower plus both grey towers, then is his deployment reduced by -2? whether a player might think so will depend on if he's just been playing one of the AoR maps.
mind u, i don't see the negative bonus being held very often. why would anyone want to go thru 5 neutrals to capture the brown tower? it appears that its auto-deploy troops will form an ever-increasing stack that cannot actually go anywhere. perhaps it will play a more logical role if it is made part of the victory condition, although this does not solve the problem of the trapped auto-deploys.
the decay to 1 army will make the burning castles virtually impassable in trench mode. are u sure u don't want to make them k2 killer neutrals instead?
the winning condition can be more clearly expressed by showing 2 town symbols.
ian.
