
Moderator: Cartographers



Good spot. Will amend it to 1-15 3 armies and 16+ for the 5 armies.Trephining wrote:In the "armies" section you have both:
1-15 regions = 3 armies, and
15+ regions = 5 armies
The situation of 15 regions is included in both of those situations, so you should change one of them.
Option 1: 1-14 = 3 armies, 15+ = 5 armies
Option 2: 1-15 = 3 armies, 16+ = 5 armies



Dukasaur wrote:This map also has a very readable legend...I think I could play it with confidence.

Added to post one. Nice idea, shame I cannot write what I want to write though.Dukasaur wrote:What are the names of the different towers, and do they represent anything historical?
It would be nice to have some kind of context through which to interpret what I'm supposed to be seeing. I know there isn't room for this on the map, but you could put it in Post 1, and anyone (like me) who cares about that kind of detail could click on the [link to Discussion thread] when selecting the map, and read it.

Sorry Duk, I missed this part. All the names are Latin as all of the region names.Dukasaur wrote:What are the names of the different towers, and do they represent anything historical?

Trees or forests?DearCyrus wrote:It all sounds good... Once it gets in beta I'm sure You will do some tweaking, though.
I think Gameplay looks alright. Graphically, the trees/forests look very cut and paste in comparison to the awesome mountains. I don't know what you would do about it . Maybe less detail? It sounds strange, but it may help it look more natural.

Will have a look for you in changing the up. They do seem a little off but not so much as they worried me. Will see what I can come up with. As the graphics are not part of any part of the game play, I could just remove hem completely and add more trees and mountains to the map.DearCyrus wrote:I understand that... The forests in particular seem out of place to me.


